Full notes
Full Golf It! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
Hotfix and preperation update 0.8.pre2
Added around 200 new assets for the edtior under Packs/Mediterranean Ruins - Added 2 Hats, 9 Trails and 9 Skins - Added ability to open backup maps from within the game - Classic mode has no reset penalty by default now - Hard mode has simulation mode by default now - Fixed a few multiplayer issues in the editor - Fixed broken tangents issues in the importer - Fixed multiple crashes during map change - Fixed issues with free cam - Fixed Blueprints/Collections appearing in map selection window - Fixed post process volumes sometimes sharing and overwriting data - Fixed various smaller issues and improvements - "Restart Map" button now works on custom maps (will require reloading of the map) - Various small performance improvements
Hotfix 15 Dezember 2020
-- Fixed issues with Dynamic Lanes -- Fixed wrong displayed name in Hotseat mode -- Fixed names of new assets overwriting older ones from Jade Temple and Pirates Cove -- Possible fix for infinite map loading issue -- Nerfed timing and optics of multiple trails obstructing the view for other players -- Slightly updated cannon logic for all future placed cannons -- Various smaller fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
