Golembert
Steam News 7 August 20259mo ago

July 25 Update

CAESAR Is the name giver of July. Pliny (the Elder) traced his name back to the word caedere, to cut. So what do we do in July? We cut it out! And with ‘it’ I mean the all-monthly update on our playtesting and bugfixing…

Update log

Full Golembert update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes2 additions4 changes0 removals
  • Gameplay
  • Maps
  • Compatibility
addedCAESARIs the name giver of July. Pliny (the Elder) traced his name back to the word caedere, to cut. So what do we do in July? We cut it out! And with ‘it’ I mean the all-monthly update on our playtesting and bugfixing process. Boring! This monthly update will only focus on NEW STUFF!!!
changed2. We’re finalizing the Herbit Map!Besides the island (upper/lower garden, the tower, the harbour, the beach – all mostly done) and the Potion Crafting Map (still WIP), the Herbit Map is one of the three biggies regarding environment design. Therefore we’re trying to (partially) tackle it this month! It consists of the (upgradeable) Herbit Settlement and the map of your archipelago. On the archipelago map you can send out Herbits (who live in the settlement) to other islands to get you (cheap) seeds and items.
added2. We’re finalizing the Herbit Map!And that’s it already for this month! (at least regarding new stuff we did lol)
changed2. We’re finalizing the Herbit Map!Next month's post will again incorporate our (confusing) playtesting & bugfixing percentage update. Will we reach our goal of playtesting 24% of all our main quest??? You'll find out next month!!!
changed2. We’re finalizing the Herbit Map!If you would like to playtest our game well before its (demo) release to give us feedback AND receive our game for free AND get a Steam gift card as a compensation for your efforts then you should consider following us on any social media so you do not miss the start of our beta playtesting program next year !!!
changed2. We’re finalizing the Herbit Map!Until then:

CAESAR

Is the name giver of July. Pliny (the Elder) traced his name back to the word caedere, to cut. So what do we do in July? We cut it out! And with ‘it’ I mean the all-monthly update on our playtesting and bugfixing process. Boring! This monthly update will only focus on NEW STUFF!!!

So what new stuff did we do this July?

1. We hired Luca Storz as our composer!

With our game steadily moving into its last 1.5 years of production we finally hired a composer for it! His name is Luca Storz and he worked on the grand soundtracks of Couch Monsters, Reka, and Dino Party! He was always person number 1 on our shortlist of people we wanted to ask to make our soundtrack – so we’re super stoked to have him!! He will really bring out the Ghibli in Golembert and Joe the Hisaishi in you with his compositions if you know what I’m saying.

2. We uploaded a new devlog!

Alicia made a video about the design process of the Beach area of our island! It shows how she designed its environment, props, as well as characters (smol crabs e.g.). Be sure to check it out on YouTube!!!

WOW, so much (meaning 2) new stuff!!!

And what are we currently working on?

1. We’re working on an updated pitch deck!

Up until now we already made two decks back in 2022 and 2023. But now we wanted to try again! Pitch decks are used to apply to publishers. While we do not need a publisher funding-wise, we wanted to check if there is one who could help us outreach-wise. Let’s see what happens!

2. We’re finalizing the Herbit Map!

Besides the island (upper/lower garden, the tower, the harbour, the beach – all mostly done) and the Potion Crafting Map (still WIP), the Herbit Map is one of the three biggies regarding environment design. Therefore we’re trying to (partially) tackle it this month! It consists of the (upgradeable) Herbit Settlement and the map of your archipelago. On the archipelago map you can send out Herbits (who live in the settlement) to other islands to get you (cheap) seeds and items.

And that’s it already for this month! (at least regarding new stuff we did lol)

Next month's post will again incorporate our (confusing) playtesting & bugfixing percentage update. Will we reach our goal of playtesting 24% of all our main quest??? You'll find out next month!!!

If you would like to playtest our game well before its (demo) release to give us feedback AND receive our game for free AND get a Steam gift card as a compensation for your efforts then you should consider following us on any social media so you do not miss the start of our beta playtesting program next year!!!

Until then:

Enjoy the rest of your summer,

xoxo G-bo

Haven't watched our latest devlog? Watch it here:

Source

Steam News / 7 August 2025

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