Update log
Full Goldilock One: The Mists of Jakaira update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Fixes
- Server
๐ ๏ธ Build 0.57.0 - Patch Notes
๐จโ๐ป Dev Team
๐ง Improved Edgarโs AI โ Adjustments made to make Edgar more responsive and natural.
๐ ๏ธ Narrative Menu HUD Fixes โ Fixed duplicated missions and missing text.
๐๏ธ Settings Menu Overhaul โ Improved UI and overall functionality.
๐ช Edgarโs Axe Colliders Tweaked โ Better hit detection and interaction.
๐ฃ๏ธ NPC Movement During Dialogues Fixed โ NPCs now remain still when speaking.
๐ฎ Game Design
๐ Edgarโs Quest 2 Reworked โ Improved flow and narrative clarity.
- ๐ New Quest AddedPeter โ Fresh content now available in the demo!
๐ Dungeon Body Loot Crystal Fixed โ Can no longer be consumed.
๐ Koxi Uvixa Spawn Fixed โ Properly spawning in the intended area.
โฐ๏ธ Fail-Safe Floor Added in Dungeon โ Falling now results in death, as intended.
๐ World Building
๐ฒ Forest Landscape Improvements โ Fixed areas where mobs were getting stuck.
๐ฃ Footprint Trails Added in the Village โ Small details to enhance immersion.
๐๏ธ Village Entrance Reworked โ Snow and props updated for better visuals.
๐ฟ Druvirโs Greenhouse Polished โ Visual and structural enhancements.
๐ข Final Notes This is still a work-in-progress version. We are adjusting various systems and mechanics, so issues with save files between updates may occur. If you experience problems loading your progress, we recommend starting a new game and replacing your previous save. We apologize for the inconvenience and thank you for your understanding!
๐ฌ Your feedback is very important to us! You can share suggestions, bugs, or impressions directly on our Discord server: ๐
Source
