Goldilock One: The Mists of Jakaira
Steam News 7 June 202511mo ago

Build 0.53

🛠️ Patch Notes - Demo Update 🆕 Main Updates UI / UX: The active quest display on the player HUD now shows one Main Quest and up to two Side Quests. If more are active, they can be viewed in the Quest Journal. The even…

Update log

Full Goldilock One: The Mists of Jakaira update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes2 additions7 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
  • Server
changedUI / UX:
changedThe active quest display on the player HUD now shows one Main Quest and up to two Side Quests. If more are active, they can be viewed in the Quest Journal.
changedThe event log has been repositioned below the minimap and the player’s health indicator.
changedImproved and updated translations.
fixedA random issue where NPCs would get "stuck" or "sunken" into the ground has been fixed by improving the NPC activation method.
removedRemoved collision from some trees and smaller plants.

🛠️ Patch Notes - Demo Update

🆕 Main Updates

UI / UX:

  • The active quest display on the player HUD now shows one Main Quest and up to two Side Quests. If more are active, they can be viewed in the Quest Journal.

  • The event log has been repositioned below the minimap and the player’s health indicator.

  • Improved and updated translations.

⚙️ Development and Bug Fixes:

  • A random issue where NPCs would get "stuck" or "sunken" into the ground has been fixed by improving the NPC activation method.

🌍 World Building:

  • Implemented a tree opacity fade system to reduce camera obstruction in the village's outdoor environment.

  • Removed collision from some trees and smaller plants.

🎮 Game Design:

  • Creatures have been rebalanced to increase difficulty.

  • Equipment can now be purchased from Severino’s shop in addition to being crafted.

  • A new hint has been added to the final dungeon puzzle to help solve it.

  • Adjusted Edgar’s dialogue to allow returning after choosing between AI Party, Local Coop, or Remote Play Together (all options tested and available).

🔧 Known Issues to Be Resolved:

  • Occasionally, when Edgar joins the party, he appears "dead" (with no health). If this happens, there’s an autosave right before—just restart for now. Fixing this is our top priority for Monday.

  • Other issues are being addressed as general improvements. If you find any and want to help, feel free to report them here or on our Discord.

📢 Final Notes This is still a work-in-progress version. We are adjusting various systems and mechanics, so issues with save files between updates may occur. If you experience problems loading your progress, we recommend starting a new game and replacing your previous save. We apologize for the inconvenience and thank you for your understanding!

💬 Your feedback is very important to us! You can share suggestions, bugs, or impressions directly on our Discord server: 👉

https://discord.gg/AXP5R7Q

Source

Steam News / 7 June 2025

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