Full notes
Full Golden Chambers update
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What changed
- Balance
Golden Chambers changes
gop-stop mechanic - if you load into an area and there's already an agressive mob waiting to shoot you - instead he will offer a protection and walk you to closest blue hub area for fifty bucks
Reworked legs movement - no more speed scalers for strafing and moving back. Had to reduce base movement speed to balance that out
Trail of Blood mode can be now played on medium difficulty
Hard difficulty hides red mobs outlines in story campaign too
Six hands boss fix and other fixes
Thank you all for support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
