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Steam News3 July 20261mo ago

Experimental Branch Patch (1.1.6)

Greetings, players! The newest patch (1.1.6) is now live on all platforms on the experimental branch. Please save your progress and restart your game client to update.

In this update2

Full notes

Full Going Medieval update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, players! The newest patch (1.1.6) is now live on all platforms on the experimental branch. Please save your progress and restart your game client to update. You should be able to load normally and continue playing. If you have any problems, please let us know.

What changed

15 fixes1 addition0 changes0 removals
  • Performance
  • UI and audio
  • Fixes
  • Events
  • Gameplay
  • Server
fixedBugs and FixesFixed several crash occurrences.
fixedBugs and FixesFixed the issue that caused wrong info to be displayed in the “Most Recent Interactions" tooltip.
fixedBugs and FixesFixed the issue that caused multiple settlers to pet one animal at the same time.
fixedBugs and FixesFixed the issue that caused Wonderful or Pleasant conversations to lower friendship levels.
fixedBugs and FixesFixed the issue that prevented hauling from working in certain situations.
fixedBugs and FixesFixed the issue that occurred where clicking Allow All in storage filter and then deselecting Apparel, would cause Tainted Clothes to remain selected there.

Going Medieval changes

fixedFixed several crash occurrences.
fixedFixed the issue that caused wrong info to be displayed in the “Most Recent Interactions" tooltip.
fixedFixed the issue that caused multiple settlers to pet one animal at the same time.
fixedFixed the issue that caused Wonderful or Pleasant conversations to lower friendship levels.
fixedFixed the issue that prevented hauling from working in certain situations.

Quality Of Life Improvements

  • Losing resources on raid loss is less severe now.

  • Dead pets can be buried via right click.

Bugs and Fixes

  • Fixed several crash occurrences.

  • Fixed the issue that caused wrong info to be displayed in the “Most Recent Interactions" tooltip.

  • Fixed the issue that caused multiple settlers to pet one animal at the same time.

  • Fixed the issue that caused Wonderful or Pleasant conversations to lower friendship levels.

  • Fixed the issue that prevented hauling from working in certain situations.

  • Fixed the issue that occurred where clicking Allow All in storage filter and then deselecting Apparel, would cause Tainted Clothes to remain selected there.

  • Fixed the issue that caused beam automatic beam extensions (when deconstructing the walls that the beams are resting on) to work up to length 12, instead of 10.

  • Fixed the issue that caused the event dialog scrollbar to sometimes not appear (You couldn’t scroll to see what you lost in raids).

  • Fixed the issue that caused only the background of icons to show in raid lost dialog.

  • Fixed the issue that allowed right click -> prioritize petting to work while a settler is drafted.

  • Added missing text keys in other languages.

DISCLAIMERS:

⚠️ We decided to keep Dev version of the game on the experimental branch, and that means that a Dev log with red text will appear from time to time. This will help us get more info from your side when crashes and bug reports occur.

⚠️ Also, at the moment, the experimental and the main branch are different. You should not play saves from the experimental branch on the main one as it can cause various bugs - please avoid doing this.

As always, use F10 and/or the experimental bug subforum for reporting experimental issues. If you want more dynamic/direct communication - head over to our Discord server. Even though we might not reply, we are reading everything. Thank you!

Foxy Voxel

Source

Steam News / 3 July 2026

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