HomeGamesUpdatesPricingMethodology
Steam News30 December 20232y ago

Version 1.32

Adjustments made to all skill upgrade parameters to prevent game-breaking issues in B.O.C.A. mode. Review of the start button for pause on Xbox joystick. Partial compatibility with certain joystick models.

Full notes

Full GOI Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Compatibility
  • Balance
  • Fixes
changedAdjustments made to all skill upgrade parameters to prevent game-breaking issues in B.O.C.A. mode.
changedReview of the start button for pause on Xbox joystick.
changedPartial compatibility with certain joystick models.
fixedFixed a bug that prevented Boltblasters from increasing attack speed correctly.
fixedFixed Boltblaster's projectile light.
fixedCorrected Volcanic Outburst to display the animation for the entire duration.
  • Adjustments made to all skill upgrade parameters to prevent game-breaking issues in B.O.C.A. mode.

  • Review of the start button for pause on Xbox joystick.

  • Partial compatibility with certain joystick models.

  • Fixed a bug that prevented Boltblasters from increasing attack speed correctly.

  • Fixed Boltblaster's projectile light.

  • Corrected Volcanic Outburst to display the animation for the entire duration.

  • Bases for future framework laid out for time-based leaderboards in B.O.C.A. mode.

  • Increased transparency of the Sacred Field to improve visibility.

  • Limited the Y scaling of Mountain Shatterer, Sacred Field and Swordnado for improved visibility.

  • Reduced the "tick" damage of Inferno Rain and Winter Thorns to make it more consistent.

  • Now enemies destroy Divine Bulwark shields upon passing through them, taking damage in the process.

Source

Steam News / 30 December 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.