Full notes
Full GOI Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Compatibility
- Balance
- Fixes
Adjustments made to all skill upgrade parameters to prevent game-breaking issues in B.O.C.A. mode.
Review of the start button for pause on Xbox joystick.
Partial compatibility with certain joystick models.
Fixed a bug that prevented Boltblasters from increasing attack speed correctly.
Fixed Boltblaster's projectile light.
Corrected Volcanic Outburst to display the animation for the entire duration.
Bases for future framework laid out for time-based leaderboards in B.O.C.A. mode.
Increased transparency of the Sacred Field to improve visibility.
Limited the Y scaling of Mountain Shatterer, Sacred Field and Swordnado for improved visibility.
Reduced the "tick" damage of Inferno Rain and Winter Thorns to make it more consistent.
Now enemies destroy Divine Bulwark shields upon passing through them, taking damage in the process.
Source
Changelog.gg summarizes and formats this update. How we read updates.
