HomeGamesUpdatesPricingMethodology
Steam News31 July 20223y ago

Update 1.3

Changed the AI to be less infuriating. Now most of them will run away for longer after being scarred. AI has less chance to find player after they run away.

Full notes

Full Godumas update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions6 changes0 removals
  • Balance
  • Gameplay
changedChanged the AI to be less infuriating. Now most of them will run away for longer after being scarred. AI has less chance to find player after they run away. The father away you are from the AI less chance you will be spotted. AI will go back to normal state sooner.
changedAI spawn/respawn times changed. AI will despawn much sooner;
addedAI now has less chance of getting the players location. AI will much less likely to follow player if they run away;
changedGhouls now will now despawn after being scarred;
changedAI chance to detect player is now based on how far the player is;
changedAI agro times reduced;

Godumas changes

changedChanged the AI to be less infuriating. Now most of them will run away for longer after being scarred. AI has less chance to find player after they run away. The father away you are from the AI less chance you will be spotted. AI will go back to normal state sooner.
changedAI spawn/respawn times changed. AI will despawn much sooner;
addedAI now has less chance of getting the players location. AI will much less likely to follow player if they run away;
changedGhouls now will now despawn after being scarred;
changedAI chance to detect player is now based on how far the player is;

Changed the AI to be less infuriating. Now most of them will run away for longer after being scarred. AI has less chance to find player after they run away. The father away you are from the AI less chance you will be spotted. AI will go back to normal state sooner.

Patch notes:

Changes:

  • Crushed souls amulet, Healing syringe and Agurot are now stackable;

  • AI spawn/respawn times changed. AI will despawn much sooner;

  • AI now has less chance of getting the players location. AI will much less likely to follow player if they run away;

  • Ghouls now will now despawn after being scarred;

  • AI chance to detect player is now based on how far the player is;

  • AI agro times reduced;

  • Increased sprinting speed.

Added:

  • Added a tutorial about flashlight breaking;

  • Healing syringe is given when playing solo.

Source

Steam News / 31 July 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.