Full notes
Full Godsbane update
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What changed
1 fix1 addition2 changes0 removals
- Gameplay
- Balance
addedOnce you have maxed out a power, all copies will be removed from the pool so you will not draw additional wasted copies. If the power is sold, the copies are re-added to the pool.
fixedAdrenaline will no longer cause blunt weakness.
changedClear Mind: Time between critical damage increased from 6 up to 6.5 seconds. Critical damage reduced from 60% down to 45%.
changedHibernate: Stun duration increased by 0.5 seconds.
Godsbane changes
addedOnce you have maxed out a power, all copies will be removed from the pool so you will not draw additional wasted copies. If the power is sold, the copies are re-added to the pool.
fixedAdrenaline will no longer cause blunt weakness.
changedClear Mind: Time between critical damage increased from 6 up to 6.5 seconds. Critical damage reduced from 60% down to 45%.
changedHibernate: Stun duration increased by 0.5 seconds.
Once you have maxed out a power, all copies will be removed from the pool so you will not draw additional wasted copies. If the power is sold, the copies are re-added to the pool.
Adrenaline will no longer cause blunt weakness.
- Clear MindTime between critical damage increased from 6 up to 6.5 seconds. Critical damage reduced from 60% down to 45%.
- HibernateStun duration increased by 0.5 seconds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
