In this update3
Full notes
Full Godsbane update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Fixes
Godsbane changes
- Roguehero
General
You can now import and export Draft codes from a button in the Collection menu to share your amazing builds!
New art added to the surroundings of the board.
Weaknesses now properly stack up additively rather than multiplicatively. See this post for a full rundown
Significantly reduced the duration of the end of round sequence, speeding up matches.
Added game option for "Maximize on Match Found".
Balance
- IgniteHealing reduction increased from 20% up to 30%. Damage increased from 3% up to 4%.
- RogueAbility damage is now dealt over 4 seconds instead of instantly and the target is additionally silenced for [1/1.5/2] seconds. Basic attack damage increased from 24 to 27.
Fortify: No longer grants a shield but instead grants [40%/60%/80%] attack speed for 3 seconds.
- DisarmMana cost reduced to 1 and is a guaranteed effect on each attack. Damage reduction reduced from 30% down to 20%.
Grove Tender: Healing projectile significantly sped up.
Bug Fixes
Fixed an issue where targeting was not correctly saved when copying a board state to clipboard.
Source
Changelog.gg summarizes and formats this update. How we read updates.
