Full notes
Full Gods vs Steam update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Balance
- UI and audio
Demo Update #2
We've prepared this update ahead of Steam Next Fest, focusing on player feedback, new progression systems, and overall polish.
The first level is now fully playable from start to finish
Explore the complete level experience, discover hidden stars, complete quests, and progress further than ever before in the demo.
To help players experience more of the game's systems during Steam Next Fest, some progression values have been adjusted specifically for the demo.
Highlights
Master the new Lightning Force Push ability
Slam into enemies with the Jump Hook
Expanded Skill Trees & Path Nodes
Lightning Force Skill Tree Expansion
Quest System now available
New Star Progression mechanics
Major Performance Optimizations
New Zapper Blessing
Improved lighting and visuals in the first level
Combine three Skill Trees to create unique hybrid builds
Lightning Force Push
The Lightning Force ability has been expanded with a powerful force push attack. Launch groups of enemies away, create breathing room during intense fights, and use the environment itself as a weapon.
Jump Hook
Jump Hooks now appear randomly throughout the environment, offering new opportunities for both mobility and combat.
Launch yourself through the battlefield and crash into groups of enemies with a powerful impact, sending nearby foes flying in all directions. Steam post image
Quests & Star Progression
We've added the first version of our Quest System alongside Star Progression. Complete objectives and find stars during your runs to earn progression and unlock new levels.
Expanded Skill Trees
A third Skill Tree is now available in the demo, giving players access to even more progression paths and build possibilities. We're excited to see the crazy synergies players discover.
Visual, Audio & Performance Improvements
First level lighting has been significantly improved
Shield visual effects and audio feedback have been enhanced
Background music has been updated
A large optimization pass has been completed to improve framerate stability and overall performance during intense battles
More updates are coming soon as we continue shaping Gods vs Steam toward release.
Wishlist the game and follow development here:
Gods vs Steam We'll be participating in Steam Next Fest and look forward to hearing your feedback. If you enjoy the demo, please consider wishlisting the game and joining our Discord community.
Join our Discord
https://discord.gg/MwAPu5zSFq Thanks for playing Gods vs Steam! If you're enjoying the demo, wishlist the game — it helps us more than you might think. ❤️
Source
Changelog.gg summarizes and formats this update. How we read updates.
