HomeGamesUpdatesPricingMethodology
Steam News19 June 20251y ago

1.1 Update

New content Added infinity mode after you complete a run, where the difficulty ramps up and you can play until you lose Added 8 new relics Gameplay and quality of life changes Added the ability to see the full Pantheon

Full notes

Full Gods vs Horrors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions27 changes0 removals
  • Gameplay
  • Balance
addedNew content
addedAdded infinity mode after you complete a run, where the difficulty ramps up and you can play until you lose
addedAdded 8 new relics
changedGameplay and quality of life changes
addedAdded the ability to see the full Pantheon during a run (book icon on the bottom right).
changedBalance Changes

Gods vs Horrors changes

addedNew content
addedAdded infinity mode after you complete a run, where the difficulty ramps up and you can play until you lose
addedAdded 8 new relics
changedGameplay and quality of life changes
addedAdded the ability to see the full Pantheon during a run (book icon on the bottom right).

New content

  • Added infinity mode after you complete a run, where the difficulty ramps up and you can play until you lose

  • Added 8 new relics

Gameplay and quality of life changes

  • Added the ability to see the full Pantheon during a run (book icon on the bottom right).

  • Differentiation between acquired and recruited (some gods that said “god recruited” are now “god acquired”, and also trigger when you acquire another god)

Balance Changes

Japanese were by far the strongest and most consistent mythology, so they are getting some nerfs. Additionally, some mythologies that were underperforming are getting buffs.

Gods

  • Some gods’ stats have been changed, I’ll only detail ability and tier changes

  • Nabu moved to Tier II, now requires 2 essence and gives 2 essence

  • Airmed now gives +4/+3

  • Ame no Uzume moved to Tier II

  • Ninhursag moved to tier I

  • Sarutahiko moved to tier I, now only gets +1/+1 per SP

  • Amaterasu moved to tier III

  • Cailleach now gives +2/+1 to allies when dismissed

  • Hachiman moved to tier II (and has his stats reduced)

  • Heimdall only damages allies (this is intended to help Norse against Cthulhu, which is by far their worst matchup)

  • Artemis now gets +2/+2 on kill

  • Ogun now also has Cleave himself

  • Athena now affects all allies

  • Bai Ze now gives +2/+1

  • Kagutsuchi now only buffs attack

  • Susanoo now only buffs attack

  • Enlil now also buffs gods on the bench

  • Ares now gets +8 attack

  • Morrigan now gives +2 defense

  • Cernunnos now has “Dimiss: get a Celtic god and refresh the pantheon with Celtics”

Relics

  • Sudharshana chakra: now only gives attack

  • Khryselakatos: now also gives all your gods +1 defense

  • Tengu Fan: now only gives +1 SP

  • Dark Medal: now gives +3/+3

Blessings

  • Inversion: now also gives your gods +1/+1

  • Glorious flow: now gives +4/+4

  • Illumination: now updates your gods by 2 tiers

  • Radiant weapon: now gives +5 attack

  • Radiant defender: now is a 17/17

  • Radiant commendation: now gives +13/+13

  • Radiant armor: now gives +5 defense

  • Radiant flow: now gives +10/+10

  • Radiant spark: now gives 5 essence

  • Oath reaffirmation: moved to tier 3 (golden blessing)

  • Exalted weapon now gives 8 attack

  • Exalted defender now gives you a 30/30

  • Exalted armor now gives 8 defense

  • Exalted growth now +9/+9

  • Exalted commendation now gives +20/+20

  • Exalted flow: now gives +20/+20

  • Essence preservation: moved to tier 2 (silver blessing)

Source

Steam News / 19 June 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.