Full notes
Full Gods vs Horrors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Gods vs Horrors changes
First of all, I want to thank you for your help and support. The release went better than I expected, and I'm very grateful.
I'm working on improving the game. Here are some of the changes you can expect in the near future:
Quality of life improvements and bug fixes based on your feedback. This update just went live (more details below)
Balance changes, which may take a bit longer to get to Steam (in 1-2 weeks).
A small content update, with some new relics (in 1 month).
Here are the changes: Quality of life:
Hovering over a unit now shows its mythology
Casual mode difficulty is now unlocked from the start
You can now freeze gods with a right click while targeting (helpful with Spirit of Desire)
Made the triple effect for gods of all mythologies (including the Unity blessing) more visible
Added a light highlight when you find a second copy of a god in the Pantheon
Star chart can no longer appear as the first relic option (instantly prompting you to select the mythologies even if you don't want it)
Mortal uprising can no longer appear after you pick Divine purge (not that it was a good idea picking it)
The mythology substituted by mythology-specific relics is now random
Added 1.5x (by popular demand)
Added the relic crowns that show which relics have led you to victory to the Pantheon mode
Improved the attack animations
Removed Earth defender from the pool of cards you can randomly get from Living Whirlwind
Casual level is now remembered for each enemy
Bug fixes:
Anu and Tezcatlipoca now work with blessings and relics
Fixed a bug that caused Sacrificial Shade to not work sometimes
Cthulhu's counter now resets after trigger (also added an animation for the effect)
Fixed a bug that made the "Relic master" achievement not unlock. You will have to win a run to unlock it.
Fixed the order of attacking with the blessing Primordial echo
Twin elevation now triggers for all pairs when you pick it up
Fixed a bug that caused the 3rd shield to not show up (if you have Aegis shield and Sacred barrier)
Fixed the display of related gods while discovering (for example, Khnum)
Fixed a bug that caused Echo elemental to trigger on gods that you'd dismissed
Fixed a bug that caused Exalted elevation to remove acquired abilities (like ethereal shield or fury)
Fixed a bug that caused enemies to attack between your attacks when you had fury and first strike
Fixed the interaction between Celestial chains and Divine alignment
Fixed a bug that caused defeats to count as victories for the achievement (this won't take away your crowns)
Source
Changelog.gg summarizes and formats this update. How we read updates.
