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Steam News31 May 20261mo ago

Gods of Angling v0.13.5 is now Live!

V0.13.5 Patch Notes Game Balance Mid/Late game DEF scaling on fish has generally increased for Rare+ fish that had low Defense

Full notes

Full Gods of Angling update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions6 changes1 removal
  • Balance
  • Gameplay
  • UI and audio
changedGame Balance
changedMid/Late game DEF scaling on fish has generally increased for Rare+ fish that had low Defense <Dev Note: The top and bottom end have not changed, but the mid-point has been increased quite a bit>
changedMid/Late game HP scaling for Uncommon Fish has been increased <Dev Note: Common and Uncommon rarity fish are generally intended to be fodder, but they aren't intended to be completely trivialized>
changedMulti-Hit skills have had their damage and mana costs reviewed, and generally reduced in slightly in power. <Dev Note: These skills were drastically outperforming expectations, especially as CRT% scales to high values in the end-game>
changedReduced the Mana Leech % provided by the Jellyfish pet from 3/3.5/4 to 1/2/3.
addedAn "Eat Now!" button has been added to the Upcoming Meals UI if you just can't wait
the Mana Leech % provided by the Jellyfish pet3/3.5/41/2/3the Mana Leech % provided by the Jellyfish pet decreased, nerf

Gods of Angling changes

changedGame Balance
changedMid/Late game DEF scaling on fish has generally increased for Rare+ fish that had low Defense <Dev Note: The top and bottom end have not changed, but the mid-point has been increased quite a bit>
changedMid/Late game HP scaling for Uncommon Fish has been increased <Dev Note: Common and Uncommon rarity fish are generally intended to be fodder, but they aren't intended to be completely trivialized>
changedMulti-Hit skills have had their damage and mana costs reviewed, and generally reduced in slightly in power. <Dev Note: These skills were drastically outperforming expectations, especially as CRT% scales to high values in the end-game>
changedReduced the Mana Leech % provided by the Jellyfish pet from 3/3.5/4 to 1/2/3.

V0.13.5 Patch Notes

Game Balance

  • Mid/Late game DEF scaling on fish has generally increased for Rare+ fish that had low Defense

  • Mid/Late game HP scaling for Uncommon Fish has been increased

  • Multi-Hit skills have had their damage and mana costs reviewed, and generally reduced in slightly in power.

  • Reduced the Mana Leech % provided by the Jellyfish pet from 3/3.5/4 to 1/2/3.

General, Bug Fixes, Misc

  • You now encounter your Best Friend, Rival and Love Interest in a more controlled, less random fashion, in order to ensure you meet them in a timely manner, now that you have so many friends.

  • An "Eat Now!" button has been added to the Upcoming Meals UI if you just can't wait

  • The Upcoming Meals UI in the Cooking Tab is less cluttered, particularly when empty

  • Buying ingredients for cooking no longer spams the Game Log

  • Additional safeguards have been added to the Global Steam Derby to ensure all fish registered were in fact caught on that day.

Source

Steam News / 31 May 2026

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