Full notes
Full Gods of Angling update
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Repeated intro
Hello Anglers! The latest content patch is now available. I hope you sleep well and achieve all your dreams.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
- Fixes
Gods of Angling changes
V0.12.0
New Feature: The Dream System
The Dream System introduces a new game mechanic where heroes receive dream bounties when they sleep. Complete bounties to earn currency from The Dreamer’s guild, which can be traded with the guild for items. Earning the Revered rank with the guild unlocks the Dreamweaver as a new playable class!
(Coupon=NEVERWAKEADREAMER)
Steam post image Elira Shellsong, one of many NPCs in The Dreamers Guild
Steam post image The playable Elf Dreamweaver
Fish
8 new fish (5 Exotic, 3 Legendary) fish have been added to the game, all with significant trophy weights.
The trophy weight has been significantly increased on 5 existing fish, and slightly increased on a few others
Fish HP has been increased by approximately 15% for Rares, 30% for Epics, and 45% for Legendaries, to ensure fish have reasonable time to fight back!
EXP awarded has been slightly increased for Epics, and significantly increased for Legendaries
The item drop rate from Epic & Legendary fish has been increased
Steam post image The Kelp Titan, weighing in at 14,000 pounds!
Items
Item have been reworked so that they contain several forms of randomization, which means:
reduction of bias towards particular attributes
closed gaps where certain attributes might not spawn on certain items
you functionally cannot find duplicate items
Game Balance
MP RGN has been reworked to now regenerate as a % of your overall MP, based on your WIS, every 5 seconds. (previously a flat number based on WIS, every 10 seconds)
- Fish now have a 10% chance to break out of control effects (exIce Prison, Polymorph, Treble Hook), and control effects have been slightly increased in MP cost, in order to prevent permanent chaining of control effects
The Tuskarr Racial skill, Natural Anglers, has been slightly reduced in potency at high levels
The bonus provided when the Dwarf Racial Skill, Stoneform, is triggered, has been reduced
The Warrior Ironheart Cry (lvl20) is now classified as a buff and lasts for more turns
The Warrior Intimidating Shout (lvl30) is slightly more potent and lasts for more turns
Rest
Configurable Rest Threshold for MP % has been added. It still defaults to 0%, but you can customize it in the Skills Loadout UI.
The default Rest Threshold for HP % has been changed to 70% (from 30%), [you can still customize it how you see fit!]
Rest duration now scales depending on how much HP/MP you have missing. On average it should be about the same number of turns as before, but can be much quicker or slightly longer depending on how badly depleted you are.
Settings
Overall Graphics Profiles have been added where your graphics profile can easily be set to High/Med/Low, and then modified further. Realistically, any PC should be able to run the game on High, but Med/Low are nice options for old laptops with dead batteries, or people running 10 simultaneous heroes. :)
A new option to slow down or turn off Background Image Scrolling has been added
New options for Input Deadzone & Input speed have been added
General / Misc / Bugs
Expedition Mission Time has been reduced to 2h/3h/4h (from 4h flat)
Expedition Tokens display has been moved into the Expedition Tab
The criteria to unlock the pet system has been changed to requiring 40/42 biomes to be visited rather than 42/42, in order to prevent terrible luck from unlocking this system too slowly
Improvements to the Fish Log compendium
The Global Steam Derby now creates a Diary Entry when it completes
The Hero Tab (which showed a subset of the overall log focused on things like level ups) has been removed, as it was replaced by the Dreams system
Fixed a bug where newly created Necromancers heroes would not use Raise Skeleton automatically
Fixed a bug where the nap bar would not successfully get re-themed upon UI theme change
Fixed an issue where Exalted with Guilds quests were not unlocking at the proper thresholds
Source
Changelog.gg summarizes and formats this update. How we read updates.
