Full notes
Full Gods of Angling update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Gods of Angling changes
V0.5.0:
About 250 new items have been added to the game spanning a range of item slots, rarity and stat distributions. The aim is to ensure that all hero types have a wide variety of good options.
87 Steam Achievements have been added based on the existing in-game quest system
Base item display has been simplified, with tooltips providing more advanced information including comparison to your existing equipment in both the skills and inventory tabs and at the merchant
The inventory tab now tells you which items are (NEW) that you have not looked at before
These same tooltips have been extended to the Skills Loadout
The Quest UI has been updated to better align with the Steam Achievements
Updated Hero Creation to better show hero attribute growth per level. Also included this information in the Appendix
Added a button in hero creation to randomize only the Hero Name
Fixed a bug where Matchmaker guild reputation was not being awarded correctly
Gameplay Balance
Fixed a relatively common bug where Mana Regen (RGN) could be applied twice
Slightly reduced the ATK growth of legendary fish
Hero Balance
Fairies and Harpoonists gain slightly more LCK per level than before
Adjusted Paladins to gain STR/INT rather than STR/CON per level
Adjusted Shamans to gain WIS/INT rather than INT/CON per level
Skill Balance
Reduced the effectiveness of Mana Leech from the Lich’s Soul Drain skill
Normalized the amount of life leech provided by the Berserker’s Bloodthirsty and the Vampire’s The Thirst passive skills
Added the Lich Chaos Bolt spell and the Warrior’s Heroic Leap spell
Several Minor adjustments to skill damage and mana cost
Fixed a bug that prevented the Ranger’s Forest’s Embrace passive skill from functioning correctly
Source
Changelog.gg summarizes and formats this update. How we read updates.
