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Steam News16 September 20205y ago

Godking Released!

It’s been an intense five months of early access and at times we worried we would not get this far. The amazing support from the community has been a key element, and we want to thank everyone for helping us get here.

Full notes

Full Godking: Master of Rituals update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions1 change0 removals
  • Gameplay
  • Events
  • UI and audio
  • Maps
addedThis update adds many finishing touches to the game, and fixes a few long standing issues we wanted done before release.
addedAdded AI difficulty settings when starting a new game. On Footman setting the AI player gets no bonuses, while Knight gives +50% and Lord gives +100% resource income bonus. The Lord difficulty setting will challenge even veteran players.
addedAdded option to show only direct units under a commander on the Manage Armies screen. This is a tick box that makes it a lot easier to instantly see who commands who.
addedAdded beautified unit icons to the game with formation and rank information. This makes it easy to at a glance identify units. These changes affect Manage Armies as well as Faction Select and Holding Recruitment UI.
addedAdded improved minimap with easier to read holding ownership coloring. We also dimmed the biome colors somewhat to make the political information stand out.
addedAdded increased range for most catapults and siege weapons to make them more useful in very large armies.

Godking: Master of Rituals changes

addedThis update adds many finishing touches to the game, and fixes a few long standing issues we wanted done before release.
addedAdded AI difficulty settings when starting a new game. On Footman setting the AI player gets no bonuses, while Knight gives +50% and Lord gives +100% resource income bonus. The Lord difficulty setting will challenge even veteran players.
addedAdded option to show only direct units under a commander on the Manage Armies screen. This is a tick box that makes it a lot easier to instantly see who commands who.
addedAdded beautified unit icons to the game with formation and rank information. This makes it easy to at a glance identify units. These changes affect Manage Armies as well as Faction Select and Holding Recruitment UI.
addedAdded improved minimap with easier to read holding ownership coloring. We also dimmed the biome colors somewhat to make the political information stand out.

It’s been an intense five months of early access and at times we worried we would not get this far. The amazing support from the community has been a key element, and we want to thank everyone for helping us get here.

This update adds many finishing touches to the game, and fixes a few long standing issues we wanted done before release.

Hope you are enjoying the game, and remember to find us on Discord!

General

  • Added AI difficulty settings when starting a new game. On Footman setting the AI player gets no bonuses, while Knight gives +50% and Lord gives +100% resource income bonus. The Lord difficulty setting will challenge even veteran players.

  • Added option to show only direct units under a commander on the Manage Armies screen. This is a tick box that makes it a lot easier to instantly see who commands who.

  • Added beautified unit icons to the game with formation and rank information. This makes it easy to at a glance identify units. These changes affect Manage Armies as well as Faction Select and Holding Recruitment UI.

  • Added improved minimap with easier to read holding ownership coloring. We also dimmed the biome colors somewhat to make the political information stand out.

  • Added increased range for most catapults and siege weapons to make them more useful in very large armies.

  • Added improved godrays for faction HQs and armies, making them prettier and less noisy.

  • Added several missing tooltips across the game.

  • Updated the ingame encyclopedia with improved texts and screenshots.

Fixes

  • Fixed an issue with tooltips not displaying the correct movement cost for armies with movement traits, such as Forest Walker or Swamp Expert.

  • Fixed several smaller UI issues.

Source

Steam News / 16 September 2020

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