Full notes
Full Godking: Master of Rituals update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
Our ambition with Godking is to make it the best 4X fantasy strategy game it can possibly be. We plan to get there by constantly expanding and building it, not slowing down. Feedback and reviews have been extremely positive so far, and for that we are humbled and grateful. We read all feedback more than once and we turn your comments into actionable tasks when we can. We have gotten enough wishlist additions to invade a small country, but could use more help getting the word around. If you like the game, please tell someone - If you don’t like it, please tell us :) Have fun crushing enemy armies and look out for mountain giants!
General
New Manage Armies UI - The new Manage Armies UI visualizes units and artifacts as they appear on the battlefield, and makes it a lot easier to understand how to compose effective armies. We are really happy with it and it opens up interesting options for the future.
Added embedding of commanders - The ability to embed a commander under another commander has been implemented under the Manage Armies UI. This removes a commander from the world map and turns it into a regular unit. To make it a commander again, drag it out onto command position in the Manage Armies UI.
Added banners and flags on holding defenses - We have added gorgeous banners, torches and flags on all walled holding defenses. These banners show faction colors and symbols on the battlemap and look super cool!
Huge combat sound update - added dozens of attacks, movement, spell effects and dying sounds for most units in the game. This enhances combat dramatically, and makes it more exciting to watch on lower playback speeds.
Scrying spells - We have added several new scrying ritual spells to the game. With these you can target an area and gain map information from safety.
Scalable UI - Implemented up/down scaling for the UI. You will find the slider to adjust it under options.
Added finalized battlemap music tracks, including an especially epic song for HQ battles. This track will only play during faction HQ battles.
Added godray highlights for faction HQs to make them stand out more on the world map.
Added overhead notifications for ritual spell summons on the world map, to make it easier to see at a glance what was summoned. This is especially useful if you have turned off summon visualizations under options.
Setting ritual spells to auto-cast is now done by ctrl+right click. The tooltip has been updated to reflect this change.
Content
Godking has been played by many of our favorite youtubers already. In celebration we added 10 new artifacts to the game. Lucid Headband, Explorminatus Spyglass, Nookrium Experience, Sampstra's Finger Band, Sergiu's Hellish Amulet, Winter Mittens of Toryn, Lovers Turn, Anhad's Insight, Shoes of Sabouts, Throneful Knife and Spear of Reinos will start showing up in new games.
Added Scaleborne holding upgrade Hatchery Expansion which gives +1 recruitment per turn.
Added Scaleborne Darkscale Vanger - an elite defensive frontline unit. It is unlocked by getting the new upgrade Vanguards Temple at the Scaleborg.
Earthmother gained new ritual spell Eyes of Nature. A powerful scrying spell with massive range.
Mercia gained ritual spell Expose Enemies. This is a fire themed scrying spell with a lingering effect. It can also be found on recruitable Invoker commanders at Magic Libraries and Academies.
Added minor NPC faction Orken. They are a remnant
Source
Changelog.gg summarizes and formats this update. How we read updates.
