Full notes
Full Goblin Gourmet update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello again, goblins!
What changed
- Gameplay
I have another vlog for you all. This time about how I approach what’s called “grey boxing” and one of my favorite new additions… Night time and all the things that now glow.
I’ve also been working away at new systems like the trading systems that will allow you to sell to a swamp trader for ‘shiny pebbles’. Meet him in the video below, too!
Enjoy.
https://www.youtube.com/watch?v=58S490g6AaI
In addition, accessibility is very important to me while developing games. While Goblin Gourmet centers around cooking creepy crawlies, I understand not everyone is thrilled at the thought of creatures like spiders and roaches. I’ll be looking into ways for players to change settings and remove or change those bugs. If you have any suggestions, feel free to leave them in the comments or join the community Discord.
Thanks again for checking out Goblin Gourmet and I’ll see you in the next devlog!
Source
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