Full notes
Full Go Outside Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
The 0.5 update is now here. It's a few weeks late due to a crash and corruption situation of one of the new environments when I was first building it. Was a set back but in the end everything worked out. I'm already working on the next update, it won't be as big but it will add a new and very strange environment that i'm excited to add and I think people will enjoy. If not enjoy find very cool and topical to recent events. More on that later. 0.5 Changelog:
Added new Environment (Maze)
Added new Environment (Mars)
Added new level type (Challenges)
Added light effects to Forest Day
Added light effects to Forest Winter
Added light effects to Desert
Added light effects to Backyard
Additions to main menu
Adjusted ball in Backyard
Texture pass to Forest Day
Texture pass for Forest winter
Adjusted player character in Forest Day
Adjusted player character in Forest winter
Adjusted player character in arctic
Adjusted player character in Desert
Adjusted player character in Forest Night
Reworked helmet view in Deep Ocean
Improved camera effects in all environments
Reworked helmet view in Moon
Adjusted run walk and look speed in Moon
Edited boundaries in Arctic
Texture additions to Forest Day
Added diving lift to Deep Ocean
Source
Changelog.gg summarizes and formats this update. How we read updates.
