In this update6
Full notes
Full Go-Go Town! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Server
- Fixes
- Gameplay
- Events
- Maps
Go-Go Town! changes
AUDIO
Marked JoeBenny - Sunshine as not streamer safe
ONLINE
Fixed network client not being able to stand up once they have sat in a mushroom chair
Fixed issue where Network Clients could not see Garbird Feather State Changes
Fixed errors when a client is inspecting a storage bin when another player destroys it, or construction commences
Resolved Multiplayer issue where players could load up a menu in the same frame in which they paused the game
Fix lots of network stability/reliability issues
Fix remote clients in online co-op if they remove a treasure from a display, that treasure is no longer available for them to place
Fixed invisible collision issues for client players when playing multiplayer
BUGFIX
Fixed 'Any Key To Proceed Dialogue' on Controllers to work with any of the face buttons
Fix the Fairy Oudoor Log Chairs showing odd visuals when moving in build mode
Fixed Treasure/Vehicle disposal confirmation prompt when in split screen
Fixed Garbirds that are spawned from the Weather Event being Invincible while running around immediately before they are despawned
Fixed issue where spawned vehicles that intersected with the Courier Garage when spawned could become undrivable
Disable 'Hold' Action if the player is interacting with a Storage Bin
Fixed bug where players had to have the EgoTech app installed to perform rebuy operations in the build menu (a potential when playing coop).
Fixed issue with Reset Pan / Reset Zoom options not respecting on/off status
Fixed an issue where the player could place a groffle ride outside the designated tutorial area.
Fixed an issue where storage bins from the tutorial appeared in the collections app.
Fixed an issue where a large storage bin from the tutorial appeared in the collections app.
Fixed issue where seats could not be removed after player was booted off them during a cinematic
Fixed issue where player 2 could move player 1's map
Workers with Fishing Rods, Drills and Chainsaws can now pick up items off the ground
DESIGN
Removed industry flavor buildings from the collections app.
Updated the terrain spawn rules for certain bug treasues as well as fixing some bug treasures that were not spawning in the sewers and caves. Also updated some bug and fish spawn time windows to be larger.
GAMEPLAY
The camera will no longer automatically jump to the highlighted zone when selecting it in the build menu -- instead, the player can press a button (prompt in bottom right of the screen) to jump to the zone on demand
Changed defalut keyboard bind for crafting minigame from '1' to 'F'
UI
Fixed colours being incorrect on the storage list items when viewing construction site storage
Fitout Alerts will now change colour to green when there is enough of that item type to craft at least one item
Storage menu will now show all items required for a recipe on the right panel
Source
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