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Steam News20 July 20261mo ago

Hotfix 1.0.25886

BUGFIX Fixed an issue in the introduction that stopped the first train from coming.

In this update3

Full notes

Full Go-Go Town! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes1 addition9 changes1 removal
  • Fixes
  • Gameplay
  • Performance
  • Store
  • UI and audio
  • Balance
fixedBUGFIXFixed an issue in the introduction that stopped the first train from coming.
fixedBUGFIXFixed player being unable to harvest player-specific loot from fishing spots
fixedBUGFIXfix rare crash on exit to title
removedBUGFIXRemoved building requirements from certain vehicles appearing in the imports app. Now, as long as the vehicle has been discovered it will appear in the Imports App for purchase.
fixedBUGFIXFixed some typos in the tutorial
fixedBUGFIXFixed an issue where the player can get stuck in the start of the game by changing the recipe on the first small shop.
import quantities for Strawberries and Pumpkins401import quantities for Strawberries and Pumpkins decreased, nerfmax simultaneous ambient Garbirds42max simultaneous ambient Garbirds decreased, nerfhours between ambient Garbird spawns512hours between ambient Garbird spawns increased, buffmaximum number of Garbird Spawns during Garbird Weather Event64maximum number of Garbird Spawns during Garbird Weather Event decreased, nerf

Go-Go Town! changes

fixedFixed an issue in the introduction that stopped the first train from coming.
fixedFixed player being unable to harvest player-specific loot from fishing spots
fixedfix rare crash on exit to title
removedRemoved building requirements from certain vehicles appearing in the imports app. Now, as long as the vehicle has been discovered it will appear in the Imports App for purchase.
fixedFixed some typos in the tutorial

BUGFIX

  • Fixed an issue in the introduction that stopped the first train from coming.

  • Explicitly pre-clear rendertarget resources for cumulative draw passes, helps minority hardware that doesn't do this automatically

  • Fixed player being unable to harvest player-specific loot from fishing spots

  • fix rare crash on exit to title

  • Removed building requirements from certain vehicles appearing in the imports app. Now, as long as the vehicle has been discovered it will appear in the Imports App for purchase.

  • Fixed some typos in the tutorial

  • Fixed an issue where the player can get stuck in the start of the game by changing the recipe on the first small shop.

  • Fixed clamping out of bounds issue for reflection environment

  • Fixed grammar mistake in Ian Humam's join hint dialogue.

  • Updated Nutmeg's dialogue to refer to the correct name of the Coin 'O Matic.

  • Updated town goal todo to not refer to Vending Machines as the player doesn't have access to them at that time.

  • Reduced import quantities for Strawberries and Pumpkins from 40 to 1

  • Fixed bug where players could get stuck in infinite dialogue loops

  • Fixed visual variations not being correctly applied to constructed houses

  • Added a forced train spawn for anyone stuck in the opening tutorial

  • Fixed an issue where the player could craft items at the Book Nook.

  • Fixed grammar mistake in Snappy's join town dialogue.

  • When checking to see how much garbage is on the floor to summon Garbirds, ignore garbage that is not on the town level

  • Fixed an issue where tourists will only window shop at the candy shop and not buy after browsing.

  • Fix red light visual bug on Intel Integrated Graphics hardware

  • Fix for Network Clients not having correct lists of Treasures when interacting with Treasure Displays.

DESIGN

  • Reduced max simultaneous ambient Garbirds from 4 to 2

  • Increased hours between ambient Garbird spawns from 5 to 12

  • Reduced frequency of Garbird Spawns during Garbird Weather Event (now 50% chance every 30 in-game minutes)

  • Reduced maximum number of Garbird Spawns during Garbird Weather Event from 6 to 4.

  • Reduced weighting of Garbird Weather Event

UI

  • Hide Left/Right Prompts in Crafting Minigame if there are no other recipes to switch to

Source

Steam News / 20 July 2026

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