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Steam News23 December 20241y ago

Update Notes 23.12.2024

Fixed issues: - improved performance and reduced FPS lag when exploring (some of it is still there - we are working now on fully removing it) - Fixed company size achievement - Interactive points will now be properly ma

Full notes

Full Glorious Companions update

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What changed

1 fix0 additions1 change0 removals
  • Performance
  • UI and audio
fixedFixed issues: - improved performance and reduced FPS lag when exploring (some of it is still there - we are working now on fully removing it) - Fixed company size achievement - Interactive points will now be properly marked as used after battles
changedOther changes: - Small balancing round for ranged weapons (firearms got buffed and throwing weapons got nerfed to better reflect their prices) - Added sfx and message to the log when picking up healing pickups. - Added possibility to downgrade unit stats to respec them - Changed AI priorities - they should now use more balanced approach to fights instead of going fully ranged. - Added passive for player captain that will reduce damage they take by 10% making them less vulnerable to first round death. - Added tooltips to loot in screen after battle. - Tweaked Deer and Doe spawn rates in enemy companies to make them more balanced instead of favouring one type over the other. - Added version text in the bottom left part of the screen

Glorious Companions changes

fixedFixed issues: - improved performance and reduced FPS lag when exploring (some of it is still there - we are working now on fully removing it) - Fixed company size achievement - Interactive points will now be properly marked as used after battles
changedOther changes: - Small balancing round for ranged weapons (firearms got buffed and throwing weapons got nerfed to better reflect their prices) - Added sfx and message to the log when picking up healing pickups. - Added possibility to downgrade unit stats to respec them - Changed AI priorities - they should now use more balanced approach to fights instead of going fully ranged. - Added passive for player captain that will reduce damage they take by 10% making them less vulnerable to first round death. - Added tooltips to loot in screen after battle. - Tweaked Deer and Doe spawn rates in enemy companies to make them more balanced instead of favouring one type over the other. - Added version text in the bottom left part of the screen

Fixed issues: - improved performance and reduced FPS lag when exploring (some of it is still there - we are working now on fully removing it) - Fixed company size achievement - Interactive points will now be properly marked as used after battles

Other changes: - Small balancing round for ranged weapons (firearms got buffed and throwing weapons got nerfed to better reflect their prices) - Added sfx and message to the log when picking up healing pickups. - Added possibility to downgrade unit stats to respec them - Changed AI priorities - they should now use more balanced approach to fights instead of going fully ranged. - Added passive for player captain that will reduce damage they take by 10% making them less vulnerable to first round death. - Added tooltips to loot in screen after battle. - Tweaked Deer and Doe spawn rates in enemy companies to make them more balanced instead of favouring one type over the other. - Added version text in the bottom left part of the screen

Source

Steam News / 23 December 2024

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