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Steam News17 March 20224y ago

Weekly Update 311: Optimized nameplates and Medic UI!

Greetings, warriors! We have another weekly update for you! Before we begin, though, sit down by the fireplace, pour some mead into a mug and listen to the story of what is about to come to Gloria Victis!

In this update3

Full notes

Full Gloria Victis: Medieval MMORPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, warriors!

What changed

0 fixes5 additions3 changes0 removals
  • Maps
  • Events
  • Gameplay
  • Server
addedRoadmap: GuildsBefore Gloria Victis leaves the Early Access stage, we’re hard at work in order to prepare for that important milestone. With the first portion of instanced content – VoD being just around the corner, we’re continuing the development of the next big changes. Whilst more content is on its way to being moved to instances, we’re working on other important changes that should bring new and unique possibilities for our players to enjoy!
addedNew guild leveling systemIn the coming weeks, we'll be introducing a new, reworked guild system, with a visually updated guild window, a new levelling system, and many rewards for the guilds that achieve level milestones!
addedNew guild leveling systemThe new level system will be capped at level 100 instead of 7 and will bring new methods of levelling up the guild that will enable players to gather guild exp during their favorite activities!
changedNew guild leveling systemFrom now on, not only Nation Points but also SoW deactivation will progress the guilds’ level, which will give players more incentive to roam around the map and take part in everyday activities in order to help their guilds prosper. This change will also mean that a guild will not lose Nation Points when a player leaves.
addedGuild leaderboards overhaulThe current all-time guild leaderboard will receive a complete overhaul. From now on, it will show the top10 scores of the past seasons instead of one all-time record. The new system will be separate for all the servers and will enable players to place decoration statues presenting the rankings that will open at the specified seasonal ranking!
changedOne guild to rule them allWith the previously mentioned change, we want guilds and alliances to become a more important part of the gameplay. In order to give guilds and alliances more meaning, we'll be introducing a new system, where your account can be only tied to one guild at a time.

Gloria Victis: Medieval MMORPG changes

addedBefore Gloria Victis leaves the Early Access stage, we’re hard at work in order to prepare for that important milestone. With the first portion of instanced content – VoD being just around the corner, we’re continuing the development of the next big changes. Whilst more content is on its way to being moved to instances, we’re working on other important changes that should bring new and unique possibilities for our players to enjoy!
addedIn the coming weeks, we'll be introducing a new, reworked guild system, with a visually updated guild window, a new levelling system, and many rewards for the guilds that achieve level milestones!
addedThe new level system will be capped at level 100 instead of 7 and will bring new methods of levelling up the guild that will enable players to gather guild exp during their favorite activities!
changedFrom now on, not only Nation Points but also SoW deactivation will progress the guilds’ level, which will give players more incentive to roam around the map and take part in everyday activities in order to help their guilds prosper. This change will also mean that a guild will not lose Nation Points when a player leaves.
addedThe current all-time guild leaderboard will receive a complete overhaul. From now on, it will show the top10 scores of the past seasons instead of one all-time record. The new system will be separate for all the servers and will enable players to place decoration statues presenting the rankings that will open at the specified seasonal ranking!

We have another weekly update for you! Before we begin, though, sit down by the fireplace, pour some mead into a mug and listen to the story of what is about to come to Gloria Victis!

Roadmap: Guilds

Before Gloria Victis leaves the Early Access stage, we’re hard at work in order to prepare for that important milestone. With the first portion of instanced content – VoD being just around the corner, we’re continuing the development of the next big changes. Whilst more content is on its way to being moved to instances, we’re working on other important changes that should bring new and unique possibilities for our players to enjoy!

New guild leveling system

In the coming weeks, we'll be introducing a new, reworked guild system, with a visually updated guild window, a new levelling system, and many rewards for the guilds that achieve level milestones!

The new level system will be capped at level 100 instead of 7 and will bring new methods of levelling up the guild that will enable players to gather guild exp during their favorite activities!

From now on, not only Nation Points but also SoW deactivation will progress the guilds’ level, which will give players more incentive to roam around the map and take part in everyday activities in order to help their guilds prosper. This change will also mean that a guild will not lose Nation Points when a player leaves.

We want the guilds to be the backbone of the entire nation system in the game, and would love to enable all types of guilds to be born and prosper for the benefit of themselves and the nation they play in.

Guild leaderboards overhaul

The current all-time guild leaderboard will receive a complete overhaul. From now on, it will show the top10 scores of the past seasons instead of one all-time record. The new system will be separate for all the servers and will enable players to place decoration statues presenting the rankings that will open at the specified seasonal ranking!

One guild to rule them all

With the previously mentioned change, we want guilds and alliances to become a more important part of the gameplay. In order to give guilds and alliances more meaning, we'll be introducing a new system, where your account can be only tied to one guild at a time.

This change will also introduce new guild size limits. From now on, all characters in a guild that are connected to a single account will be merged on the list to make it easier to manage the guild members. This won’t mean that you will have to have all characters in a guild though, as you will still have an option of staying guildless on any character you like.

With the next updates, we'll be slowly converting our current character limit to account limit (it will be previously announced and go step by step with a couple of updates in order for all the guilds to have time to adjust and prepare for that significant change). The new limits will not make anyone get kicked from the guild as once the limit will be placed, it will just soft-lock the ability to invite new players to the guild until the guild member count gets lowered to the desired number. It’s also worth mentioning that currently, every player takes up a few slots in a guild with all the alts (alternative characters) he has in that certain guild. After the change, even though the limit

Source

Steam News / 17 March 2022

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