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Steam News24 June 20215y ago

Weekly Update 276 – Work in Progress insight and weekly dose of improvements!

Greetings, warriors! As the core of our team is working hard on one of the biggest social and community-related features that will be implemented in the game soon, we are happy to introduce some quality of life improvem

In this update2

Full notes

Full Gloria Victis: Medieval MMORPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, warriors!

What changed

0 fixes3 additions6 changes0 removals
  • Gameplay
  • Events
  • Maps
  • UI and audio
  • Server
  • Balance
changedAs the core of our team is working hard on one of the biggest social and community-related features that will be implemented in the game soon, we are happy to introduce some quality of life improvements in the meantime. We are also sharing the result of the most recent questionnaire, introducing interesting changes to combat, and also following the results of one of the previous ones, and addressing your recent feedback, we are making a change in the horse's slowdown mechanic.
addedRemember, that this week is the last of the current Glory Season! New Glory Season will start on Thursday, the 1st of July. Also, we’d like to remind you that the last day of the season – Wednesday, the 30th of June – will be a dedicated day of the season's end. The top players on the ranking table will earn great rewards and nice titles, so it’s time to compete against the others and fight your way to the top of the ladder!
changedWork in progress insight: PartyfinderGloria Victis MMO is a game with a focus on PVP and territory control. The game shines when you are playing it with some friends or allies and a lot of players in their feedback and reviews mentioned that the group fighting, huge open field battles and epic sieges, but also roaming around the map with a company of your guild and friends is one of the most joyful parts of the game.
addedWork in progress insight: PartyfinderAs we already improved the party system itself, making its interface customizable, and by adding a lot of convenience features like map markers, order carousels, and adjustable party icons or medic mode. But one thing has not changed a lot – the way to find and join a party.
changedWork in progress insight: PartyfinderWith the growth of the playerbase and having more and more players on the servers, the current system of finding the party has proven to be a little chaotic. Players do not know if any parties exist in the area at any given moment. It is not always entirely clear who is leading a group, and even sometimes it is not visible that even something is happening in the area.
changedWork in progress insight: PartyfinderRequesting access to a party was also something that could disturb the gameplay, forcing players to gather up before the fight and making it harder to manage the party during battle and fighting at the same time.

Gloria Victis: Medieval MMORPG changes

changedAs the core of our team is working hard on one of the biggest social and community-related features that will be implemented in the game soon, we are happy to introduce some quality of life improvements in the meantime. We are also sharing the result of the most recent questionnaire, introducing interesting changes to combat, and also following the results of one of the previous ones, and addressing your recent feedback, we are making a change in the horse's slowdown mechanic.
addedRemember, that this week is the last of the current Glory Season! New Glory Season will start on Thursday, the 1st of July. Also, we’d like to remind you that the last day of the season – Wednesday, the 30th of June – will be a dedicated day of the season's end. The top players on the ranking table will earn great rewards and nice titles, so it’s time to compete against the others and fight your way to the top of the ladder!
changedGloria Victis MMO is a game with a focus on PVP and territory control. The game shines when you are playing it with some friends or allies and a lot of players in their feedback and reviews mentioned that the group fighting, huge open field battles and epic sieges, but also roaming around the map with a company of your guild and friends is one of the most joyful parts of the game.
addedAs we already improved the party system itself, making its interface customizable, and by adding a lot of convenience features like map markers, order carousels, and adjustable party icons or medic mode. But one thing has not changed a lot – the way to find and join a party.
changedWith the growth of the playerbase and having more and more players on the servers, the current system of finding the party has proven to be a little chaotic. Players do not know if any parties exist in the area at any given moment. It is not always entirely clear who is leading a group, and even sometimes it is not visible that even something is happening in the area.

As the core of our team is working hard on one of the biggest social and community-related features that will be implemented in the game soon, we are happy to introduce some quality of life improvements in the meantime. We are also sharing the result of the most recent questionnaire, introducing interesting changes to combat, and also following the results of one of the previous ones, and addressing your recent feedback, we are making a change in the horse's slowdown mechanic.

Remember, that this week is the last of the current Glory Season! New Glory Season will start on Thursday, the 1st of July. Also, we’d like to remind you that the last day of the season – Wednesday, the 30th of June – will be a dedicated day of the season's end. The top players on the ranking table will earn great rewards and nice titles, so it’s time to compete against the others and fight your way to the top of the ladder!

See you in battle!

The screenshot’s authors have been awarded. Ghostickles, and GreenleafMentor – check your Ambers!

Work in progress insight: Partyfinder

Gloria Victis MMO is a game with a focus on PVP and territory control. The game shines when you are playing it with some friends or allies and a lot of players in their feedback and reviews mentioned that the group fighting, huge open field battles and epic sieges, but also roaming around the map with a company of your guild and friends is one of the most joyful parts of the game.

As we already improved the party system itself, making its interface customizable, and by adding a lot of convenience features like map markers, order carousels, and adjustable party icons or medic mode. But one thing has not changed a lot – the way to find and join a party.

With the growth of the playerbase and having more and more players on the servers, the current system of finding the party has proven to be a little chaotic. Players do not know if any parties exist in the area at any given moment. It is not always entirely clear who is leading a group, and even sometimes it is not visible that even something is happening in the area.

Requesting access to a party was also something that could disturb the gameplay, forcing players to gather up before the fight and making it harder to manage the party during battle and fighting at the same time.

We want to make it easier and more intuitive to join the party and expand the possibilities to enjoy the game when it is fun the most – when you play with other players and create relations and bonds with them. We want to make searching and joining the party easier, more intuitive, and convenient for everyone. The game will be more dynamic, players will find more activities, challenges, and friends easier and faster, which will greatly improve the overall game experience.

But how will we achieve that? You will find out in the next Work in Progress insight next week! Stay tuned!

Results of ingame questionnaire #15 [17- 23.06.2021]

To the question asked in the most recent questionnaire - "Do you think that we should implement a cooldown on logging into different nation accounts from the same PC?" a record-breaking number of 86% of players voted for "Rather Agree" or "Definitely Agree". Excluding alt accounts used to vote, 89% of players voted for "Rather Agree" or "Definitely Agree" so for

Source

Steam News / 24 June 2021

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