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Full Gloria Victis: Medieval MMORPG update
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Repeated intro
Hello Warriors!
What changed
- Gameplay
- Store
- Events
- Maps
- Balance
Gloria Victis: Medieval MMORPG changes
A new update is live, and we've got something big: a brand new Siege Engine! We hope you'll like it and bring hell down on the enemies. Burn them to the ground!
Other than that, there are 16 new different types of Daily Challenges to choose from! We also have for you a new questline for the Midland players, dozens of other improvements and fixes, and... the reveal of the Prologue of Siege Survival: Gloria Victis! In this Free-To-Play standalone version of the game developed by FishTankStudio, you will learn the origin of the story of the citizens of Edring.
The game will be released within this month, so add it to your Steam Wishlist to be there where it launches!
https://store.steampowered.com/app/1362420
By the way, we’ve been stunned by this gameplay footage uploaded by Nehron’s Gaming Antics on Youtube. Please contact us to receive 1,000 Ambers as a reward for having us using your video in this news!
https://www.youtube.com/watch?v=mVFmO0Xx1iQ
See you in battle!
Changelog v.0.9.4.1.3
Siege Changes:
That’s big: we’ve added the “Emperor’s Flame”, a new Siege Engine weapon which has been inspired by the Greek Fire!
This special “short-ranged splash & static” weapon is introduced to help the groups pushed back to their Siege Camps defend themselves against the enemy forces. This weapon is fully static and the distance from the Siege Camps is limited.
The first of the 2 use-cases are the Siege Camps at the nation-controlled flags. Many times in the past, the underdog faction players have been pushed to their spawn point and haven’t had the power to break through the enemies camping next to their spawn area. Those machines shall give some additional power to break through the attackers line and move forward.
Second case is the State of War. The player-built Siege Camps will now by default spawn with this new weapon placed, and will allow players spawn more of them instead of offensive weapons if they wanted to improve the safety of their Siege Camp if they expect the enemy push coming. The short range of fire excludes this weapon as an assault weapon at SoW.
Other than that, we’ve increased the terrain flatness tolerance while spawning Siege Tents by players. It will increase potential places where they can be spawned, for example close to Skergard.
Get ready to burn them – to the ground!
Daily Challenges:
We’ve added 16 new Daily Challenges to let you adjust them to fit your playstyle. It means that there are already 20 different Daily Challenges to choose from!
The currently available Daily Challenges are:
Actively caught fish
Mount rides
Looted guild storehouse chests
Killed Kargald Champions
Upgraded buildings
Dice games played
Loot Points spent
Objects destroyed with the siege engines
Siege event: Damage blocked with a shield
Siege engines brought by the walls
Siege event: Health Points healed
Events completed: Sorcerer's Tower
Events completed: Sabotage
Gathering: Wood Logs
Gathering: Mining and Excavations
Earned Mentor Points
Kills and deaths out of the non-looting zones
Enemies and allies matched in the arena duels
Buildings set on fire
Hunted rare animals – Old cave bear, Old Darkhound, Old aurochs, Spider Queen, Bernie (Bear), Glutton (Hippo)
New Questline:
We’ve introduced a new complete questline for Midland, which is enabled after completing the first 2 quest chains. This new questline resembles similar content for the Ismir and Sangmar players: “Disappearance of Claretta” and “Where’s my husband?”
Also, its final stage takes place in the area of the recently added event
Source
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