Full notes
Full Global Football update
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What changed
- Fixes
- Gameplay
- Store
- UI and audio
- Server
Global Football changes
๐ Early Access
The game officially enters early access starting now.
Player data has been reset for the start of early access.
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๐ Ranked
Fixed an issue that prevented joining ranked directly from training.
Fixed an issue where, after finishing a ranked match, the game wouldn't return to the menu automatically.
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๐ Guides and Tutorial
Added a new guides section to help players get to know the game better.
Tutorial improved to make the beginning clearer and easier to understand.
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๐ช Shop
Added the option to purchase coins in-game.
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๐ฌ Community
New WhatsApp button on the top bar of the menu, next to the other social networks.
Opens a modal with invites to the community groups: World, LATAM, Brazil, and Europe.
Modal texts are localized in Portuguese, English, and Spanish.
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โฝ Ball Control
The ball now "sticks" to the player more consistently while dribbling โ less slippery and more predictable.
In online mode, the ball stays more accurately in front of the player carrying it, reducing situations where the ball seemed to slip away on its own.
Improvements applied to both offline and online modes.
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๐ฎ Online Gameplay
Smoother and more synchronized ball and player movement during online matches.
The ball appears less visually "delayed" โ its displayed position is closer to the actual position on the server.
Reduced noticeable desync in contested situations and quick passes.
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๐ฏ Throw-in
The throw-in has been fixed: the ball now rises and falls in a natural arc, with angle and force consistent with the throw.
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๐ Slide Tackle
The time a player spends on the ground after taking a slide tackle has been reduced โ the fall and get-up animation plays faster, making recovery quicker.
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๐งค Goalkeeper
The goalkeeper is now correctly taken into account in offside calculations, regardless of where they are on the field.
The goalkeeper now stops completely when a goal animation is playing โ previously they kept trying to act during the celebration, causing erratic behavior.
Both goalkeepers on the field now coordinate: when the opposing goalkeeper is already diving or holding the ball, the other one waits in guard position. Previously they could act independently and out of sync, causing instability.
The goalkeeper can now catch the ball while still getting up after a dive, if it stays close during recovery.
During a free kick, the goalkeeper stays in guard position without trying to leave or dive too early.
The lockup after a goal kick has been eliminated: the goalkeeper used to teleport after about 2 seconds of standing still for no reason.
Save sound (parry or catch) plays the instant the ball touches the goalkeeper during a dive.
The goalkeeper's punt and goal kick now emit a kick sound, like any other kick on the field.
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๐ฉ Linesman
The linesman's position has been fixed: the assistant now positions himself only relative to the last defender's line, without drifting sideways while following the ball.
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๐ In-Game Scoreboard (TAB)
Fixed the in-game scoreboard alignment: the header ("PLAYER / GOALS / ASSISTS"), team names, and player rows are now all aligned to the same columns.
The player's country flag now shows correctly even when the client hadn't loaded the country yet at the time of joining the match โ the server looks it up in the lobby and updates automatically.
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๐๏ธ Voice Chat
The per-player mute/unmute button on the scoreboard works again: the microphone icon is back (it was missing) and the click actually mutes/unmutes that player's audio.
The "who's speaking" banner now shows the correct player name โ previously, on slower connections, it could show only "Player" because the name hadn't loaded yet when voice chat logged in.
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๐ต Audio
Footstep sounds added for every player on the field.
Kick sounds added to shots, auto passes, the goalkeeper's punt and goal kick.
Starting and final whistle sounds added.
Sounds generated by the player themselves come centered; sounds from other players come spatialized based on their position on the field.
The background music volume on the loading screen was lowered to be less intrusive.
Source
Changelog.gg summarizes and formats this update. How we read updates.
