In this update6
Full notes
Full Global Football update
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What changed
- Gameplay
- Events
- Server
- Fixes
- UI and audio
Global Football changes
๐ Ranked Mode
Added match accept modal when 10 players are found โ accepters keep waiting in queue, those who decline leave with a leaver penalty.
In ranked, all players are automatically marked ready โ no more pressing "Ready".
15-second countdown before the match starts, visible to all players.
Queue panel now shows region, players in queue and estimated time live.
Added Season Stats tab with wins, goals per match, assists and MMR chart.
Added match history of recent ranked games with score and ฮMMR.
Added surrender vote after 10 minutes when your team is losing by 3+ goals.
Win streak now displayed in the ranked profile header.
โ๏ธ Matchmaking
Servers now respect the player's region โ Brazilian players will no longer be sent to EU servers by mistake.
Matches will never start with fewer than 10 players โ disconnects during the countdown now abort the match instead of starting it short.
Pre-check returns an immediate error if no server is available in your region, avoiding getting stuck in queue.
Quick reconnects from the same player no longer create duplicate avatars on the field.
๐ฅ Party
Invited members now see real-time updates when the leader queues โ no need to leave and reopen the tab.
Whoever accepted the invite now sees the queue status and the accept modal live.
Leaving the party during queue now properly cancels the ticket.
๐ Connection
Fixed bug where in-game players appeared offline in the lobby for other players.
Unstable connection banner warns when the server isn't receiving your heartbeat.
Faster automatic chat reconnection โ detects dropouts within 35 seconds.
๐ฌ Chat
Private messages now reach the recipient even if they're in a match โ they'll see them when they return to the menu.
Private message history preserved across reconnections.
๐ฎ Rejoin Match
"Return to Match"button now appears in any tab of the menu when you have a ranked match in progress.
Reconnecting to active matches now preserves the correct team.
Source
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