Full notes
Full Global Football update
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What changed
- Fixes
- Events
- Gameplay
- Server
- Performance
Global Football changes
🛡️ Shields and Logos
Fixed profiles inheriting the local player’s shield or logos from previous previews.
Player profiles, team profiles, and team challenges now show the correct logo for each team.
Teams without a logo now appear with a clean uniform, without reusing old shields.
🎽 Uniform Previews
Profile, team, and challenge clones now clear old logos before appearing.
Logos are applied with protection against delayed loads.
Logo assets are cleaned up correctly when switching or destroying previews.
🏆 Ranked and Matchmaking
Ranked queue is now more robust against stuck tickets, disconnects, and stale states.
Old tickets are cancelled automatically, and reservations are released when the room is full.
The client now handles game quit, connection loss, and missing active tickets more safely.
👥 Parties and Servers
Empty or inactive parties are now removed automatically.
Leaving or being kicked from a party cancels the ranked ticket when needed.
Expired reserved slots are cleaned up more often on match servers.
🐞 General Fixes
Improved stability when switching between screens, tabs, profiles, and teams.
Fixed race conditions while loading logos.
Added an internal diagnostic route for ranked and server status.
Source
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