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Steam News15 March 20263mo ago

v.08

⚽ Gameplay We recalibrated the ball, shooting, and passing for a faster pace that is more faithful to the classic style. First-time shots are now more consistent, including in contested plays and loose-ball situations.

Full notes

Full Global Football update

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What changed

0 fixes3 additions7 changes0 removals
  • Gameplay
  • Server
changed⚽ Gameplay
changedWe adjusted ball bounce, gravity, and roll for more natural trajectories.
changedGoalkeeper behavior was reworked to be more reliable in saves, dives, and coming off the line.
changedWe improved ball handling, hold time, and distribution after saves.
addedNew animations and movement tuning made goalkeeper actions more consistent.
addedWe added a new sliding tackle animation sequence, with more natural fall and recovery.

Global Football changes

changed⚽ Gameplay
changedWe adjusted ball bounce, gravity, and roll for more natural trajectories.
changedGoalkeeper behavior was reworked to be more reliable in saves, dives, and coming off the line.
changedWe improved ball handling, hold time, and distribution after saves.
addedNew animations and movement tuning made goalkeeper actions more consistent.

⚽ Gameplay

  • We recalibrated the ball, shooting, and passing for a faster pace that is more faithful to the classic style.

  • First-time shots are now more consistent, including in contested plays and loose-ball situations.

  • We adjusted ball bounce, gravity, and roll for more natural trajectories.

  • Sliding tackles were strengthened, with better response in duels and ball contact.

🧤 Goalkeepers

  • Goalkeeper behavior was reworked to be more reliable in saves, dives, and coming off the line.

  • We improved ball handling, hold time, and distribution after saves.

  • Goal kicks are now more stable, with better decision-making between short passes and long clearances.

  • New animations and movement tuning made goalkeeper actions more consistent.

🎬 Animations

  • We added a new sliding tackle animation sequence, with more natural fall and recovery.

  • We expanded the goalkeeper animation set with new save, catch, lateral movement, distribution, and goal-kick actions.

  • We also refined referee animations to better match the pace of the match.

🔁 Restarts

  • Throw-ins, corners, goal kicks, and offsides received positioning and execution adjustments.

  • Throw-ins now better respect direction back into the field.

  • Corners and offsides had blocking space recalibrated.

  • Kicker selection and restart flow are now more stable.

🌐 Online Matches

  • We improved gameplay synchronization between server and clients.

  • Goalkeepers, ball behavior, and animations are now more stable during matches.

  • Bot room flow was refined, including automatic cleanup of rooms with no real players.

  • Bot join, control, and removal in ongoing matches are now more robust.

🎥 Camera

  • Match camera was standardized between offline and online.

  • We improved player follow, smoothing, and aim predictability.

  • Zoom, pitch, and arena inversion are now more consistent.

✅ Expected Result

  • Faster, more direct matches that stay faithful to the classic style.

  • Fewer inconsistent possession and ball recovery states.

  • More reliable goalkeepers in online matches.

  • More controlled and less broken restarts.

  • A more uniform game feel between offline and online.

Source

Steam News / 15 March 2026

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