Full notes
Full Global Farmer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Performance
- UI and audio
- Maps
Global Farmer changes
Listening to your feedback about a better tested version, we decided to upload the new patch version to the"experimental" beta branch over the weekend before offering it to everyone next week, to make sure the new version is offering the required stability. If you're interested in a preview we kindly invite you to join this beta.
Here's a small explanation how to switch branches on Steam in case you haven't done this before: - Right click on the game in your library, and click Properties. - Select the Betas tab, and select the branch you want to switch to. Keep in mind the branch you want may be at the bottom and require scrolling. - Once you see the "experimental" branch, select it and click OK.
Patch Notes for Version 0.8.10 on experimental
- Unity version updateincreased stability
- Input System updateincreased stability
Technical refactorings for planting system and fields
- Cursed HUD fixfixed HUD appearing at unwanted places problems that led to freezes
Game Credits Scene Switch fix: Changing from Game Credits to Main Menu doesn't make the game freeze anymore
Resolution fixes:
Less unwanted behaviour and freezes when changing resolutions
Ultra widescreen resolution support
Map Editor Delete Mode fixes:
Deleted osm fields won't be reloaded anymore with game start.
Deleting your own created fields won't freeze the game anymore
This patch should hopefully fix the biggest technical issues at the moment (crashes, freezes, confusing bugs). Please let us know if it doesn’t!
All your messages, bug reports and player logs that you sent us have been a big help. We can't thank you enough for that and your support during the launch into Early Access!
Source
Changelog.gg summarizes and formats this update. How we read updates.
