What changed
1 fix1 addition3 changes0 removals
changedSeason's greetings, crew members!
changedWe've put together a series of videos about the main concepts that make SINUS what it is: https://youtube.com/playlist?list=PLHy6BVoZCfHL4Ck8QhWVhY1W4hmVOUZ8e
addedAdded: - new Sinus Space Station animation in galaxy map
changedAccessibility: - health modules give more health - weapons deal more damage - gain 3 skill points from leveling up - redesigned some traps rooms - redid all side missions prizes
fixedFixes - Lec agent gives less health boost - side missions NPCs can no longer appear near gates - agent bullets no longer hit tile corners - tweaked jet pack acceleration - tweaked agent evolution particle system - agent memory module rewrite - fixed semi-auto weapons magazine size upgrade - fixed sell agent at shop while deactivating - fixed auto open orpad if already opened manually - fixed barrel auto-aim bullet stop at corner - fixed laser sight starting inside walls - fixed need level upgrade warning icon overlap - fixed agent healthbar bug when show health glasses equipped - fixed agents don't detect player in turret - fixed game over null reference bug - fixed brud hacking null reference - fixed jet pack particle system - fixed player melee animation
Glitch Hunt changes
changedSeason's greetings, crew members!
changedWe've put together a series of videos about the main concepts that make SINUS what it is: https://youtube.com/playlist?list=PLHy6BVoZCfHL4Ck8QhWVhY1W4hmVOUZ8e
addedAdded: - new Sinus Space Station animation in galaxy map
changedAccessibility: - health modules give more health - weapons deal more damage - gain 3 skill points from leveling up - redesigned some traps rooms - redid all side missions prizes
fixedFixes - Lec agent gives less health boost - side missions NPCs can no longer appear near gates - agent bullets no longer hit tile corners - tweaked jet pack acceleration - tweaked agent evolution particle system - agent memory module rewrite - fixed semi-auto weapons magazine size upgrade - fixed sell agent at shop while deactivating - fixed auto open orpad if already opened manually - fixed barrel auto-aim bullet stop at corner - fixed laser sight starting inside walls - fixed need level upgrade warning icon overlap - fixed agent healthbar bug when show health glasses equipped - fixed agents don't detect player in turret - fixed game over null reference bug - fixed brud hacking null reference - fixed jet pack particle system - fixed player melee animation
Season's greetings, crew members!
We've put together a series of videos about the main concepts that make SINUS what it is: https://youtube.com/playlist?list=PLHy6BVoZCfHL4Ck8QhWVhY1W4hmVOUZ8e
Hope you enjoy! 🎁
Demo 1.2 comes with a number of tweaks and fixes.
Added: - new Sinus Space Station animation in galaxy map
Accessibility:
- health modules give more health
- weapons deal more damage
- gain 3 skill points from leveling up
- redesigned some traps rooms
- redid all side missions prizes
Fixes - Lec agent gives less health boost - side missions NPCs can no longer appear near gates - agent bullets no longer hit tile corners - tweaked jet pack acceleration - tweaked agent evolution particle system - agent memory module rewrite - fixed semi-auto weapons magazine size upgrade - fixed sell agent at shop while deactivating - fixed auto open orpad if already opened manually - fixed barrel auto-aim bullet stop at corner - fixed laser sight starting inside walls - fixed need level upgrade warning icon overlap - fixed agent healthbar bug when show health glasses equipped - fixed agents don't detect player in turret - fixed game over null reference bug - fixed brud hacking null reference - fixed jet pack particle system - fixed player melee animation
Save file structure has also been modified, so this update will reset your previous progress.
Happy holidays!!! 🎄