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Steam News22 September 20232y ago

Glitch Arena mid 2023 \Update

Hello happy Glitches around the world. New public build for Glitch Arena: Maps - New layout for TheDig, with visuals . - New visuals for Trikuiti. - Smooshed gets a pretty nice redesign.

Full notes

Full Glitch Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello happy Glitches around the world. New public build for Glitch Arena:

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedHello happy Glitches around the world. New public build for Glitch Arena:
addedMaps - New layout for TheDig, with visuals . - New visuals for Trikuiti. - Smooshed gets a pretty nice redesign. - Most duel maps get small changes. - Teleporter visuals and sounds
changedGameplay - shooting a nailer into the ground (as opposed to wall) gets you a speed boost rather than vertical. Best to do in slide.
changedMovement - Not sure if this was already in public but there is now a standard and 'arcade' movement mode. 'Arcade' movement is as Glitch has always been, or perhaps a bit faster. 'Standard' (uncheck the arcade option) is has slightly less air control, slower speed buildup (no change to max speed), and longed dodge cooldown (keen to see how this plays for you). In short, still Glitch but more towards traditional quake movement.

Glitch Arena changes

addedHello happy Glitches around the world. New public build for Glitch Arena:
addedMaps - New layout for TheDig, with visuals . - New visuals for Trikuiti. - Smooshed gets a pretty nice redesign. - Most duel maps get small changes. - Teleporter visuals and sounds
changedGameplay - shooting a nailer into the ground (as opposed to wall) gets you a speed boost rather than vertical. Best to do in slide.
changedMovement - Not sure if this was already in public but there is now a standard and 'arcade' movement mode. 'Arcade' movement is as Glitch has always been, or perhaps a bit faster. 'Standard' (uncheck the arcade option) is has slightly less air control, slower speed buildup (no change to max speed), and longed dodge cooldown (keen to see how this plays for you). In short, still Glitch but more towards traditional quake movement.

Maps - New layout for TheDig, with visuals . - New visuals for Trikuiti. - Smooshed gets a pretty nice redesign. - Most duel maps get small changes. - Teleporter visuals and sounds

Above: TheDig

Gameplay - shooting a nailer into the ground (as opposed to wall) gets you a speed boost rather than vertical. Best to do in slide.

Movement - Not sure if this was already in public but there is now a standard and 'arcade' movement mode. 'Arcade' movement is as Glitch has always been, or perhaps a bit faster. 'Standard' (uncheck the arcade option) is has slightly less air control, slower speed buildup (no change to max speed), and longed dodge cooldown (keen to see how this plays for you). In short, still Glitch but more towards traditional quake movement.

I probably forgot something! Play and let me know.

Source

Steam News / 22 September 2023

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