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Latest Glitch Arena updates
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- Glitch Arena
Glitch Arena mid 2023 \Update
Hello happy Glitches around the world. New public build for Glitch Arena: Maps - New layout for TheDig, with visuals . - New visuals for Trikuiti. - Smooshed gets a pretty nice redesign. - Most duel maps get small chang…
Announcement4 changesGameplayMaps - Glitch Arena
August 2022
Update: - bring the public version up to date with bigshot changes - mostly making it more stable and bug free - allows chaining glitch/speed to rails
Announcement - Glitch Arena
June update
Continued tweaking big shot. - better sound and signaling - grenades on rocket big shot - stronger LG explosion with larger vicinity for kamikaze big shot new nailer effects and simplified fire-rate control. Added new i…
Announcement3 changesUI/audioGameplay - Glitch Arena
closing up the maps.
Blocking access to unintended upper areas of maps, and adding kill zones underneath maps. Work in progress, some maps won't have them yet. they were open so long because while testing we never really focused on exploiti…
Announcement2 changesMaps - Glitch Arena
The Ultimate Update
Our work on the Glitch 'Big Shot' is progressing. This update brings Big Shot, our version of an ultimate ability, to a more usable and fun state, and adds a version for Nailer. Big shot occurs when you have run out of…
Announcement7 changesGameplayBalance - Glitch Arena
Dev > Public
We've finally pushed the dev build to the public. This includes: - a finished, easier and faster movement system, but with a few changes to protect map scale. - lots of bug squashing - we removed all of the in progress…
Announcement1 changeMaps - Glitch Arena
Dev branch now public
The old dev branch is now default public branch. The old public branch is now devs branch, kept around for legacy.
Announcement - Glitch Arena
Variable Rocket Speed tests
dev: - went back on nailer impulses a bit made it a pretty standard vertical only impulse no matter what, but bigger when in ground than wall - experimental rocket changes. speed varies and depends on character velocity…
Announcement - Glitch Arena
October 2020 cumulative update
Video below, but to summarise changes in the last year or so new more modern visual direction (low poly meshed) - chain step jumps - circle jump - optimising input / display lag https://www.youtube.com/watch?v=mwd22wIjh…
Announcement1 changeGameplay - Glitch Arena
Glitch Arena update #2
https://shockandrockets.com/glitch-arena-update-2/ https://www.youtube.com/watch?v=Eg2KbQsPENw
Announcement - Glitch Arena
Major updates to movement
https://www.youtube.com/watch?v=7PsjEPpde2M&feature=youtu.be
Announcement - Glitch Arena
Current build stable, will stay for a bit
https://www.twitch.tv/videos/452125737
Announcement - Glitch Arena
Project Update - Hoony Mode!
See the stream on Twitch
Announcement


