HomeGamesUpdatesPricingMethodology
Steam News21 June 202614d ago

V1.0.10

BALANCING Trending items that are rejected by adventurers will disappoint even more: a 100% drop in satisfaction when purchasing a red item You can move NPCs anywhere in the game area; there's no more collision.

In this update3

Full notes

Full Glimvale : My Mini Overworld update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Store
  • Gameplay
  • UI and audio
changedBALANCINGTrending items that are rejected by adventurers will disappoint even more: a 100% drop in satisfaction when purchasing a red item
changedBALANCINGYou can move NPCs anywhere in the game area; there's no more collision. So you can integrate them into the decorations, do whatever you want! (This helps reduce drag-and-drop bugs :) - Addition of rotation to certain soils
addedUI/UXThe game lacks clarity for beginners, and we're sorry about that, especially for a cozy game. A few small improvements are in order: - Added tooltips for the building panel - Tooltips for trending items - On the tooltip of articles, if it is a trending article, the bonus/penalty is displayed in color directly on the tooltip. - Tooltips for building customization and info buttons - Added the average success rate next to the difficulty level - Added a tutorial window in the first village on building customization and NPC movement

Glimvale : My Mini Overworld changes

changedTrending items that are rejected by adventurers will disappoint even more: a 100% drop in satisfaction when purchasing a red item
changedYou can move NPCs anywhere in the game area; there's no more collision. So you can integrate them into the decorations, do whatever you want! (This helps reduce drag-and-drop bugs :) - Addition of rotation to certain soils
addedThe game lacks clarity for beginners, and we're sorry about that, especially for a cozy game. A few small improvements are in order: - Added tooltips for the building panel - Tooltips for trending items - On the tooltip of articles, if it is a trending article, the bonus/penalty is displayed in color directly on the tooltip. - Tooltips for building customization and info buttons - Added the average success rate next to the difficulty level - Added a tutorial window in the first village on building customization and NPC movement

BALANCING

  • Trending items that are rejected by adventurers will disappoint even more: a 100% drop in satisfaction when purchasing a red item

  • You can move NPCs anywhere in the game area; there's no more collision. So you can integrate them into the decorations, do whatever you want! (This helps reduce drag-and-drop bugs :) - Addition of rotation to certain soils

UI/UX

The game lacks clarity for beginners, and we're sorry about that, especially for a cozy game. A few small improvements are in order:

  • Added tooltips for the building panel
  • Tooltips for trending items

On the tooltip of articles, if it is a trending article, the bonus/penalty is displayed in color directly on the tooltip. - Tooltips for building customization and info buttons - Added the average success rate next to the difficulty level - Added a tutorial window in the first village on building customization and NPC movement

DEBUG

  • Minor bug fixes for decorations - Minor bug fixes for NPCs

Source

Steam News / 21 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.