Full notes
Full Glass Hand update
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What changed
1 fix0 additions1 change0 removals
- Fixes
- Balance
fixedFixed some buttons not performing their intended action
changedAdjusted balance - Upkeep scaling slightly reduced, reward scaling slightly increased. Getting runs into the late game should feel more consistent and less reliant on lucky power spikes.
Glass Hand changes
fixedFixed some buttons not performing their intended action
changedAdjusted balance - Upkeep scaling slightly reduced, reward scaling slightly increased. Getting runs into the late game should feel more consistent and less reliant on lucky power spikes.
Glass Hand Update v1.01
•Fixed some buttons not performing their intended action
•Adjusted balance - Upkeep scaling slightly reduced, reward scaling slightly increased. Getting runs into the late game should feel more consistent and less reliant on lucky power spikes.
•Assorted bug fixes
Source
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