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Steam News25 October 20178y ago

Patch 1.20 - Day 4: Naval Battle!

Hi! New update! This one adds brings the new Day 5 plus a couple of other improvements and fixes. I hope you like it! Day 5: Siege of Troy Added a new Day to the campaign mode.

Full notes

Full Gladius | Gladiator VR Sword fighting update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions4 changes1 removal
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • UI and audio
addedHi! New update! This one adds brings the new Day 5 plus a couple of other improvements and fixes. I hope you like it!
addedAdded a new Day to the campaign mode. In this Day you have to assault a fortress and rescue a hostage. It has 3 stages as usual:
changedStage 1: You have to kill all the enemies on the arena while catapults are firing at you. If a rock hits you (or any enemy) it will kill you instantly.
changedStage 2: Enter the crocodile area and get the key that's on top of the platform. Once you get it open the door to move to the next stage.
changedStage 3: You need to rescue the hostage that is hanging from one of the towers inside de fortress. You have 2 minutes to rescue her or she will die (and you with her). Arena Challenge improvements:
removedRemoved the Minotaur from list of possible enemies in the knives and stones levels.

Gladius | Gladiator VR Sword fighting changes

addedHi! New update! This one adds brings the new Day 5 plus a couple of other improvements and fixes. I hope you like it!
addedAdded a new Day to the campaign mode. In this Day you have to assault a fortress and rescue a hostage. It has 3 stages as usual:
changedStage 1: You have to kill all the enemies on the arena while catapults are firing at you. If a rock hits you (or any enemy) it will kill you instantly.
changedStage 2: Enter the crocodile area and get the key that's on top of the platform. Once you get it open the door to move to the next stage.
changedStage 3: You need to rescue the hostage that is hanging from one of the towers inside de fortress. You have 2 minutes to rescue her or she will die (and you with her). Arena Challenge improvements:

Hi! New update! This one adds brings the new Day 5 plus a couple of other improvements and fixes. I hope you like it!

  • Day 5: Siege of Troy

  • Added a new Day to the campaign mode. In this Day you have to assault a fortress and rescue a hostage. It has 3 stages as usual:

  • Stage 1: You have to kill all the enemies on the arena while catapults are firing at you. If a rock hits you (or any enemy) it will kill you instantly.

  • Stage 2: Enter the crocodile area and get the key that's on top of the platform. Once you get it open the door to move to the next stage.

  • Stage 3: You need to rescue the hostage that is hanging from one of the towers inside de fortress. You have 2 minutes to rescue her or she will die (and you with her).

    Arena Challenge improvements:

  • Removed the Minotaur from list of possible enemies in the knives and stones levels.

  • Added food for easy and normal difficulties in the 6th level. Will spawn automatically.

  • Added an additional enemy per level in hard difficulty.

    AI Improvements:

  • Improved the enemy targeting system. The closest enemy now attacks the player if the enemy with the attack token is too far away from the player.

  • New unit! Crocodile. They are fast, deal 35 damage (like tigers), but have less health than tigers (40 vs 100 ). They will show up in the training menu once you complete Day5.

    General improvements

  • Added a new text panel next to the health bar that opens when a new Day starts in the campaign mode, explaining what to do at each stage. This panel activates in Day 4, Day 4 and Day 5.

  • Added a new control that makes sure you always have at least a sword in Day 1 - stage 4.

  • Turned up a bit the crowd volume when cheering

    Fixes

  • Fixed custom enemy list not showing up ( in the training menu )

  • Fixed sound of lockers in the chariot when it's moving.

  • Fixed ballista bolts getting stopped by arrows.

  • Fixed players accidentally falling into the water in Day 4 when jumping from the platform to the boat if they had trackpad movement.

  • Fixed sinking boats floating in the air sometimes in Day 4.

As always, please let me know what you think either here or in the discord channel. https://discord.gg/63PBXdQ Thanks!

Source

Steam News / 25 October 2017

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