Full notes
Full Gladius | Gladiator VR Sword fighting update
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What changed
- UI and audio
Gladius | Gladiator VR Sword fighting changes
Hi everyone!
Gladius 1.2 is now live!
Re-created the enemy ragdolls so they are much more stable when simulating physics. - Improved the getting up from ground animation. Now is smoother and doesn't skip animation frames. - Added an option to run by just moving your arms instead of pressing a button. - Fixed some cases where the enemy would not die but was lying on the floor unconscious. - Fixed some cases where weapons stored in the belt would accidentally drop while climbing. - Fixed enemies not dying when falling into the water in day 4 sometimes. - Fixed not being able to cut the left arm in the tutorial. - Fixed enemy blood spawning in incorrect places sometimes. - Fixed being able to loot enemy weapons multiple times. - Fixed weapons being grabbed by the pommel tip sometimes after distance grabbing. - Fixed the game continuing when killing the last enemy in the round right after the end panel showed up. - Fixed teleport transportation disabled while in the arena/weapon master mode.
Cheers!
Source
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