Full notes
Full Gladio Mori update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Workshop
- Server
- Gameplay
Gladio Mori changes
GLADIATORS! Gladio Mori has a full UI overhaul creating a more atmospheric Gladiator theme with mosaic, and inspired by the Roman ages. The UI has been implemented in full of the game and makes the main menus more organized next to giving the game its identity.
Additionally, a new weapon and armor are added in this update along with some extra changes under the hood to make it all run even smoother.
Patch Notes: 0.20.4
Weapon: Lucerne hammer
Armour: Full cuirass (front and back protection)
UI overhaul
Support for modded network messages
Legacy mode renamed to Limitless
Host gets informed when a client fails to join due to mod version conflicts
Mods get loaded to use after player navigates away from mod.io browser (fixes stutter in browser when enabling/disabling mods)
New pinging system for crossplay lobbies
Fixed an issue that caused the bottom part of the pollaxes shaft to deal diminished blunt damage
Fixed an issue that sometimes caused joining a modded server to fail
New keybinds for the replay tool and defaults changed
New keybinds list:
Set replay speed: Previous
Set replay speed: Next
Camera mode: Previous
Camera mode: Next
Timeline: Jump backward
Timeline: Jump forward
Report button is no longer displayed in moveset select view when in a multiplayer match. (The button is already available in the game menu)
Added max character length to lobby name
Source
Changelog.gg summarizes and formats this update. How we read updates.
