Full notes
Full Gladio update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
- Fixes
Our next update is here! We have been hard at work since Update 1.2 and are excited to share this with all of you.
New Features
New Weapon - Mace
Corresponding Damage Model for Mace
Custom Armor for Player
Stats for Player Armor (see in-game)
Custom Waves
Player Can Perform Counter after Well-Timed Block
Option for Inverted Attack Input
Option for Blood Amount (will affect performance either way)
Option for Blood Lifetime (will affect performance either way)
Option for Body Lifetime (will affect performance either way)
Animation for Block Idle (used to only be contextual)
There is more detail on these new features in my guide, so be sure to read through it! https://steamcommunity.com/sharedfiles/filedetails/?id=1518331904
Bugfixes/Improvements
AI Improvements
More In-Depth Behaviors
More In-Depth Movement Patterns
New Attack Logic
New Defend Logic
Player Can No Longer Walk Through Enemy
Player Attack Will Not Recoil on Enemy Armor Break (gives more advantage to Player)
Enemies Destroying Walls is Now Based on Velocity
Kicking Has Been Redesigned; Works Much Better
Enemy Spawning System Has Been Redesigned
Enemy Attacks No Longer Interrupt Player Attacks
Fixed Issue Where Enemy Would Slide in Place after Blocking Attack
Feedback
Thank you for your feedback since the last update, we have been reading it all and a lot of it has influenced what appeared in this update. Always be sure to tell us about your experience and if you have any ideas. We also thank you again for your patience as this update took a bit longer than we indicated previously. Developing a game is quite the task, and issues arise all too frequently during the process. We will always let you know of our progress and when to expect updates. As always, please be sure to let us know if you are experiencing any issues whatsoever. There is a new Bug Report Thread in the Community Hub which should be the primary place for you to tell us about any bugs. You are also encouraged to leave a general post or email us at studio4188@outlook.com with any other feedback. Thank you again, from the two of us here at 4188. We have lots planned for Gladio and your support allows us to keep working on it like this. We hope you enjoy this update! -4188
Source
Changelog.gg summarizes and formats this update. How we read updates.
