Full notes
Full Gladio update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
Gladio changes
Thank you for your patience since the last update, we have been hard at work mainly overhauling our entire UI!
General
Improved UI Interface
More Settings
Field of View
Depth of Field
Player Helmet Visible
Reticle
Cooldown Indicator
Volume Now Has a Slider
Settings should now save successfully when clicking the "APPLY" button
Settings should now load successfully upon starting the game
Bug Fixes
"WAVE ONE" should no longer remain on screen after the wave is completed
Attacking is less buggy now
Kicking is less buggy now
Looking Ahead
Our second team member has returned and has already begun working on some of the major gameplay/mechanical improvements on our list. We do not have exact dates yet, but expect those updates to begin taking place towards the middle to the end of October. Please let us know how this update has improved your experience! Post in the community hub, leave a review, or send us an email at studio4188@outlook.com! Also, be sure to reference my guide if you are experiencing any difficulty with the mechanics. Most of your questions should be answered there. Thank you again for your patience, and we hope you enjoy the update! -4188
Source
Changelog.gg summarizes and formats this update. How we read updates.
