Full notes
Full GLADIMAKER : Auto Battle RPG update
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Repeated intro
Hello, Gladiators! Since launch, we've received a lot of support and various feedback about the game. Based on your feedback, we've made a number of improvements and are releasing Patch 1.1.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Balance
Stats and builds of some enemies have been adjusted.
Enemies at ranks 1–10 have been nerfed.
Enemies at ranks 16–19 have been buffed.
Stats of some abilities have been adjusted.
The attack power bonus from Berserk has been reduced.
10% → 7% per stack
The Adventurer's weapon stacks no longer increase beyond 40.
Chunhee's level 20 affinity effect has been changed to double the Adventurer's weapon stats.
Quality of Life
Clicking outside the dialogue box will now also advance the dialogue.
The speed of the badge crafting completion animation has been increased.
A magnifier button has been added to the Instructor button in the affinity panel.
The current payout can now be checked at the top of the Battle Prep room.
Korean and English fonts have been changed due to font licensing issues.
Unnecessary filters in the miscellaneous inventory have been removed.
Bug Fixes
Fixed an issue where the Steam achievement for reaching affinity level 25 was not being cleared.
Sound effects have been added to some weapons that previously had none.
Fixed an issue where hover effects remained even after the object disappeared.
Fixed a typo in the Instructor's affinity unlock effect.
Fixed an error in Elin's level 20 affinity event.
Fixed an issue where tip text for some enemies did not match their actual builds.
Thank you for playing. Reviews mean the world to us as developers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
