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Steam News30 January 20265mo ago

[Notice] Jan 30, 2026: Demo Update Announcement!

Hello, Gladiators! The heat of the Colosseum is rising hotter than ever. On January 30 (KST), an upcoming demo update will introduce a brand-new combat system, “Fog of War,” along with various optimization and quality-o

In this update4

Full notes

Full GLADIMAKER : Auto Battle RPG update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions11 changes0 removals
  • Performance
  • Maps
  • Balance
  • UI and audio
addedThe heat of the Colosseum is rising hotter than ever. On January 30 (KST) , an upcoming demo update will introduce a brand-new combat system, “Fog of War,” along with various optimization and quality-of-life improvements.
changed1. Fog of War SystemAs battles grow longer, a dense fog will begin to cover the battlefield.
changed1. Fog of War SystemDamage Over Time: While inside the fog, both players and enemies take damage each turn.
changed1. Fog of War SystemDebuff Effects: As visibility worsens, both evasion and guard values for players and enemies are reduced every turn.
changed2. Equipment & Balance AdjustmentsHigher Enhancement Cap: The maximum weapon enhancement level has been increased from level 3 to level 5.
changed2. Equipment & Balance AdjustmentsEquipment Distribution Rebalance: The balance of weapons and armor appearing on each floor has been reworked.

GLADIMAKER : Auto Battle RPG changes

addedThe heat of the Colosseum is rising hotter than ever. On January 30 (KST) , an upcoming demo update will introduce a brand-new combat system, “Fog of War,” along with various optimization and quality-of-life improvements.
changedAs battles grow longer, a dense fog will begin to cover the battlefield.
changedDamage Over Time: While inside the fog, both players and enemies take damage each turn.
changedDebuff Effects: As visibility worsens, both evasion and guard values for players and enemies are reduced every turn.
changedHigher Enhancement Cap: The maximum weapon enhancement level has been increased from level 3 to level 5.

Hello, Gladiators!

The heat of the Colosseum is rising hotter than ever. On January 30 (KST), an upcoming demo update will introduce a brand-new combat system, “Fog of War,” along with various optimization and quality-of-life improvements.

1. Fog of War System

As battles grow longer, a dense fog will begin to cover the battlefield.

  • Damage Over Time: While inside the fog, both players and enemies take damage each turn.

  • Debuff EffectsAs visibility worsens, both evasion and guard values for players and enemies are reduced every turn.

2. Equipment & Balance Adjustments

  • Higher Enhancement CapThe maximum weapon enhancement level has been increased from level 3 to level 5.
  • Equipment Distribution RebalanceThe balance of weapons and armor appearing on each floor has been reworked.
  • Combat Speed Optimization: The speed system has been adjusted to allow for more precise control and observation.

    • Previous 1x speed → 0.5x

    • Previous 2x speed → 1x

  • RANK 2 Unlock: The ForestMoon dividend event now triggers upon entering RANK 2.

3. Codex System & UI Improvements

  • New Codex AddedA new codex system has been added to record collected weapons, gloves, and badges. Satisfy your collector’s instinct!
  • Real-Time Stat Notifications: Stat changes during combat are now displayed instantly as text, making battle situations easier to understand.

  • Panel-Based UITicket and gold support events have been changed from dialog windows to a panel-based format.
  • Simplified TutorialUnnecessary dialogue has been reduced so gladiators can jump into combat faster.
  • Check Equipment While Paused: When you pause during combat, you can now view both the player’s and enemies’ equipment, as well as their real-time evasion and guard chances!

4. Technical Optimization & Bug Fixes

  • Build Size ReductionThrough optimization, the game size has been reduced from 4GB to under 1GB !
  • Multilingual SupportThe game now supports Simplified Chinese and Japanese .
  • Layout FixesFixed an issue where dialogue box sizes became awkward when changing languages.
  • Stability ImprovementsResolved issues including rapid-click inventory bugs, duplicated sound playback in the preparation room, and Mac build encoding problems.

Thank you for your continued support!

GLADIMAKER will be participating in Steam Next Fest this February, and we’ll continue polishing and improving the demo leading up to the event.

Thank you.

Team Chunjin

Source

Steam News / 30 January 2026

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