Full notes
Full GladiEATers update
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What changed
- Server
- Fixes
- Gameplay
- UI and audio
- Balance
- Events
GladiEATers changes
Exact cooking time can now be set in Multiplayer matches! Anywhere between 10 and 299 seconds.
Fixed Loaf Around's heal not decreasing per Cast.
Egg Whisking speed on controller is now higher.
Diane and Loga now have specific Cooking Game preview videos for their Chef Techniques.
All Cooking Game preview videos don't display UI in order to keep them relevant for keyboard & gamepad and focused on the game's actions.
Larger fonts for Combat Scene health values, status % values and increased outline thickness.
Inspecting the timeline now brings it more into focus.
Arrow moves to event when highlighting event on the timeline.
Status effect panel now fits longer descriptions better.
Ability descriptions now close when inspecting the timeline with gamepad.
Ability descriptions now close when targeting an ability. This is to fix GladiEATers being covered by the ability text.
Character Select's Combat Chef intro text has been moved onto a high contrast panel.
Level tree is now selectable within Character Select on controller.
Costume select buttons are now larger.
'X' prompt is now the only visible prompt within Point Buy on controller.
Help can now be selected before adding GladiEATers in Point Buy.
Text size increased in Point Buy Menu.
Increased cook time for Loga's final Primordial Island fight.
Fixed selection highlight on gamepad in stats covering text.
Additional sound and dialogue polish in Diane's flat Diorama.
Source
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