Full notes
Full Gladiator Manager update
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What changed
- Gameplay
- Events
- Performance
- Fixes
Gladiator Manager changes
Miscellaneous fixes and improvements this week alongside a brand new relationship type: Lovers!
Gameplay
New relationship type: Lovers!
Lovers will appear by way of random event like the other relationship events.
Lovers get a HUGE bonus to Bravery and Toughness when fighting on the same team (30%), DOUBLED if they are fighting adjacent (60%).
This means lovers fighting alongside one another could be really difficult to take down, very difficult to do serious injury to them, and unshakeable morale.
Lovers also get the same greed and morale bonuses as Best Friends.
Lovers also get the same nerfs to morale when their lover gets injured, dies or gets sacked.
Increased the prize money for winning the top division from 15k to 20k.
Fixes
Fixed a bug that sometimes caused a crash when player started a match with convicts in their own team.
Fixed a bug that was causing low mood or condition to increase dodge instead of decreasing it when the effect triggered.
Fixed a bug preventing an event from increasing fighter potential as intended.
Corrected the season summary text so that instead of congratulating the top div winner for promotion, they are congratulated for winning the whole league.
Fixed a bug that was sometimes causing criminals to lose 1 fight from their sentence when fighting before a rest week.
Fixed a bug causing Freestylers not to get the +x attribute bonus on perking up.
Prevented the ‘Shield Break’ skill from being an option when opponent has no shield.
Source
Changelog.gg summarizes and formats this update. How we read updates.
