Full notes
Full Gladiator Manager update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Balance
Thanks to the community for spotting a few (hopefully) final rare bugs:
Fixed a rare instance of some short term injuries sometimes 'healing' a fighter in their transition residual phase before disappearing. This only ever lasted one week before being auto-fixed anyway, which is why it has gone unnoticed so long, but hopefully now squashed.
Fixed an issue with some permanent damage to agility not saving properly between saves.
Fixed the display of 'expected crowd' in the selection screen to properly show the crowd.
Source
Changelog.gg summarizes and formats this update. How we read updates.
