In this update2
Full notes
Full git gud update
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Repeated intro
Hey everyone, I have done a bunch of bug fixes and starting to ramp up to the release of 1.0 tomorrow. I'm trying to add in a lot of the foundation for features I have planned post-launch. I've resolved all the bug reports we've had so far now. Thank you all so much for reporting those in the Steam Discussions for me to fix! I can't wait for everyone to play the full game tomorrow and I hope you'll attempt to 100% the achievements as well; it won't be easy. Note to Linux users: I know a lot of you are playing on linux via Proton's emulation. A user has recently shown me what that looks like on the discord. There are challenges later in the game that won't be solvable with emulation unfortunately (I don't think, I could be wrong). I am going to be updating to a version of .Net that will allow me to build this for Windows and Linux, but that will require more testing. If you're willing to help with that please do join the discord.
What changed
- Compatibility
- Gameplay
- Events
- Fixes
git gud changes
Join the Discord
Changelog - 0.4.0
Overhauled the Save
Added Steamworks
Added Achievements (will be in full release)
Refactored Status command
Added back the git help {command} feature
Fixed validators for challenge 8 (thanks Pwnage Block)
Multiple status bugs fixed (thanks Xudmud & 4LT)
Fixed bug in the MergeConflictResolved validator (thanks Myndale)
Fixed bug with branch deletion (thanks jazck)
Source
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