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Steam News10 June 20262mo ago

1.0.3 Added Key Bindings

New Features Added a pause function. Press X, Esc, or Shift on the stage screen to display the menu.

In this update4

Full notes

Full Gin and Wall update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions7 changes0 removals
  • Maps
  • Balance
  • Gameplay
  • Store
addedNew FeaturesAdded a pause function. Press X, Esc, or Shift on the stage screen to display the menu.
changedBalance Adjustments (Basic Mode)Changed the spawn pattern for Small Walls in 3-3
changedBalance Adjustments (Basic Mode)Changed the spawn patterns for Dark Small Walls in 6-3 and 8-3
changedBalance Adjustments (Basic Mode)Adjusted the timing of the appearance of the Huge Wall as it slowly emerges
changedAdded Key BindingsMovement: WASD
changedSystem ChangesChanged points earned in Coin Mode (White: 2 → 1, Yellow: 4 → 2)
points earned in Coin Mode (White:21points earned in Coin Mode (White: decreased, nerfpoints earned in Coin Mode (White: 2 → 1, Yellow:42points earned in Coin Mode (White: 2 → 1, Yellow: decreased, nerfpoints earned in Hard Mode (2416points earned in Hard Mode ( decreased, nerf

Gin and Wall changes

addedAdded a pause function. Press X, Esc, or Shift on the stage screen to display the menu.
changedChanged the spawn pattern for Small Walls in 3-3
changedChanged the spawn patterns for Dark Small Walls in 6-3 and 8-3
changedAdjusted the timing of the appearance of the Huge Wall as it slowly emerges
changedMovement: WASD

New Features

  • Added a pause function. Press X, Esc, or Shift on the stage screen to display the menu.

Balance Adjustments (Basic Mode)

  • Changed the spawn pattern for Small Walls in 3-3

  • Changed the spawn patterns for Dark Small Walls in 6-3 and 8-3

  • Adjusted the timing of the appearance of the Huge Wall as it slowly emerges

Added Key Bindings

  • Movement: WASD

  • Jump, Confirm: Space, Enter

  • Back: Esc, Shift

System Changes

  • Changed points earned in Coin Mode (White: 2 → 1, Yellow: 4 → 2)

  • Changed points earned in Hard Mode (24 → 16)

  • Added collision detection to the feet of Huge Walls

  • Added collision detection to the hands and feet of Dark Huge Walls

  • Added coin icons to the area selection screen in Coin Mode

  • Changed the up/down movement in the character list to match the Shop’s specifications

Source

Steam News / 10 June 2026

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