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Steam News21 December 20169y ago

"StoryUpdateP1" patch released!

Thank you for bug reports and feedbacks! We have released a patch for the story update. The following is a list of issues we have fixed or updated.

Full notes

Full GIGA WRECKER update

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What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedThank you for bug reports and feedbacks! We have released a patch for the story update. The following is a list of issues we have fixed or updated. UPDATE: Map objects which were added in the story update are now available in the Map Editor UPDATE: Brush-ups have been made with graphics in the Navigation Map MAP: The issue where players become stuck in certain areas when they use the Beacon MAP: The issue where players can go outside the area map in "Samsāra, Bloodsteel Arsenal: Construction Zone C-04" FIX: Adjusted the weight of objects created from elastic fluid FIX: Error message and controls becoming unresponsive in the "Create New Stage" screen FIX: Musics not stopping in certain demo scenes FIX: Controls becoming unresponsive when objects are moved in certain ways in the Map Editor FIX: Controls becoming unresponsive when a Stage is deleted in the Map Editor FIX: Switch related objects and doors not interacting properly FIX: Steel Panels not repeling Debris Javelins properly FIX: The skill "Unholy Blade" becoming active continuously, regardless of unlocking it or not FIX: Changed game behaviors when canceling a test play before publishing a custom map FIX: Effects of boss's shield parts not changing, regardless of their defense status FIX: Controls becoming unresponsive in the Pause Menu FIX: Changed behaviors of save data in the Custom Campaign mode FIX: The World Map cannot be opened in the Map Editor now FIX: Background graphics will be displayed instantly after creating a new stage The game flow has changed extensively, so save data cannot be transfered from versions before the story update. Map related updates will be applied when resetting a stage. (When activating Singularity Points etc.) ※Save data from the story update will be transferred as usual after applying these patches.

GIGA WRECKER changes

  • Bladehero
fixedThank you for bug reports and feedbacks! We have released a patch for the story update. The following is a list of issues we have fixed or updated. UPDATE: Map objects which were added in the story update are now available in the Map Editor UPDATE: Brush-ups have been made with graphics in the Navigation Map MAP: The issue where players become stuck in certain areas when they use the Beacon MAP: The issue where players can go outside the area map in "Samsāra, Bloodsteel Arsenal: Construction Zone C-04" FIX: Adjusted the weight of objects created from elastic fluid FIX: Error message and controls becoming unresponsive in the "Create New Stage" screen FIX: Musics not stopping in certain demo scenes FIX: Controls becoming unresponsive when objects are moved in certain ways in the Map Editor FIX: Controls becoming unresponsive when a Stage is deleted in the Map Editor FIX: Switch related objects and doors not interacting properly FIX: Steel Panels not repeling Debris Javelins properly FIX: The skill "Unholy Blade" becoming active continuously, regardless of unlocking it or not FIX: Changed game behaviors when canceling a test play before publishing a custom map FIX: Effects of boss's shield parts not changing, regardless of their defense status FIX: Controls becoming unresponsive in the Pause Menu FIX: Changed behaviors of save data in the Custom Campaign mode FIX: The World Map cannot be opened in the Map Editor now FIX: Background graphics will be displayed instantly after creating a new stage The game flow has changed extensively, so save data cannot be transfered from versions before the story update. Map related updates will be applied when resetting a stage. (When activating Singularity Points etc.) ※Save data from the story update will be transferred as usual after applying these patches.

Thank you for bug reports and feedbacks! We have released a patch for the story update. The following is a list of issues we have fixed or updated. UPDATE: Map objects which were added in the story update are now available in the Map Editor UPDATE: Brush-ups have been made with graphics in the Navigation Map MAP: The issue where players become stuck in certain areas when they use the Beacon MAP: The issue where players can go outside the area map in "Samsāra, Bloodsteel Arsenal: Construction Zone C-04" FIX: Adjusted the weight of objects created from elastic fluid FIX: Error message and controls becoming unresponsive in the "Create New Stage" screen FIX: Musics not stopping in certain demo scenes FIX: Controls becoming unresponsive when objects are moved in certain ways in the Map Editor FIX: Controls becoming unresponsive when a Stage is deleted in the Map Editor FIX: Switch related objects and doors not interacting properly FIX: Steel Panels not repeling Debris Javelins properly FIX: The skill "Unholy Blade" becoming active continuously, regardless of unlocking it or not FIX: Changed game behaviors when canceling a test play before publishing a custom map FIX: Effects of boss's shield parts not changing, regardless of their defense status FIX: Controls becoming unresponsive in the Pause Menu FIX: Changed behaviors of save data in the Custom Campaign mode FIX: The World Map cannot be opened in the Map Editor now FIX: Background graphics will be displayed instantly after creating a new stage The game flow has changed extensively, so save data cannot be transfered from versions before the story update. Map related updates will be applied when resetting a stage. (When activating Singularity Points etc.) ※Save data from the story update will be transferred as usual after applying these patches.

Source

Steam News / 21 December 2016

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