HomeGamesUpdatesPricingMethodology
Steam News2 August 20232y ago

Major Update #3: The Apocalypse

This is it, the third major update for Ghostland Yard is now available! Named "The Apocalypse", this update brings the first part of the Apocalypse World!

In this update3

Full notes

Full Ghostland Yard update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions7 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Performance
addedThis is it, the third major update for Ghostland Yard is now available!You now have 60 more stages to discover! Note that they are no souls to collect in the apocalypse world, but you still have medals to earn!
addedThis is it, the third major update for Ghostland Yard is now available!This update will be split in two parts, the first part wont include the music and new sound effects for this world and will contain only half of the stages, the rest will come later this summer!
changed💎Gameplay improvementWe made two improvement on the character controller based on your feedback.
changed💎Gameplay improvementVertical coyote time
changed💎Gameplay improvementJump-buffering for multijump pickable
changed💎Gameplay improvementThe first one, the vertical coyote time , is working exactly as the horizontal one: if you're not grounded anymore, the game allows you to jump for a very small amount of time! This was not the case before and made the experience inconsistent between the floor jumps and the wall jumps.

Ghostland Yard changes

addedYou now have 60 more stages to discover! Note that they are no souls to collect in the apocalypse world, but you still have medals to earn!
addedThis update will be split in two parts, the first part wont include the music and new sound effects for this world and will contain only half of the stages, the rest will come later this summer!
changedWe made two improvement on the character controller based on your feedback.
changedVertical coyote time
changedJump-buffering for multijump pickable

This is it, the third major update for Ghostland Yard is now available!

Named"The Apocalypse", this update brings the first part of the Apocalypse World! This bonus world is divided in 6 smaller ones, you can access the first 3 apocalypse world:

  • The Caves Apocalypse

  • The Castle Apocalypse

  • The Temple Apocalypse

You now have 60 more stages to discover! Note that they are no souls to collect in the apocalypse world, but you still have medals to earn!

This update will be split in two parts, the first part wont include the music and new sound effects for this world and will contain only half of the stages, the rest will come later this summer!

Still inspired by the early access of Against the Storm developped by the amazing Eremite Games, we are going to indicate which changes were inspired by the community with a 💎

💎Gameplay improvement

We made two improvement on the character controller based on your feedback.

  • Vertical coyote time

  • Jump-buffering for multijump pickable

The first one, the vertical coyote time, is working exactly as the horizontal one: if you're not grounded anymore, the game allows you to jump for a very small amount of time! This was not the case before and made the experience inconsistent between the floor jumps and the wall jumps.

The second one, the jump buffering for the multijump pickables, will greatly improve the experience on some stages in the 5th world - the submarne base. Basically, if you press jump just a few frames before picking up the multijump pickable, it will save your jump input, and you will perform a jump once you pickup the bonus.

This wasn't the case before and it caused some frustrations, now they're gone!

New checkpoint system for the bosses

The final boss of the game was designed with checkpoints in mind, but this wasn't the case for the other bosses, so we thought, why not?

You can now access in the options the checkpoint panel: you can choose to leave it by default (with only the chekpoints enabled for the 6th boss), or you can customize your experience!

We also made some bug fixes and optimizations on the game! We still have some work to do on the optimization part but the game is already pretty stable and smooth and we are quite happy with the result.

Some good news

We wanted to share with you two good news: today is Pierre's birthday, our art director! Happy birthday! For this very special day, his daughter made the very first fanart we ever received for Ghostland Yard, do you recognize Poe ?!

The second good news is that we may have a release date... October 31st 2023, for Halloween!

We will make an official announcement very soon, but this is almost it: the game is going v.1.0 before the end of this year, yeah!

As usual, we are still eager to hear your feedback, do not hesitate to use the "feedback" panel in game or to join us on discord. Thank you very much for your support and feedback!

Talk to you soon!

Source

Steam News / 2 August 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.